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Zombie Hunter IV

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ToddHoward2010sm (cropped).jpg All of this just works.
― Todd Howard
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Zombie Hunter IV
Zombie-hunter-iv-urban-annihilation-xbox-360-front-cover.jpg
Since when did the Xbox 360 turn into Steam Greenlight?
Genre(s): First-person shooter
Platform(s): Xbox 360
Release: December 15, 2014
Developer(s): Ghere Game Studios
Publisher(s): Ghere Game Studios
Series: Zombie Hunter
Predecessor: Zombie Hunter III

Zombie Hunter IV is a first-person shooter game developed and published by Ghere Game Studios and released on the Xbox 360 via the indie game marketplace in 2014. You play as an unnamed protagonist as you survive waves of zombies and buy and upgrade weapons.

Why It Sucks

  1. It is essentially another asset flip as the game is entirely made of poorly made pre-made assets with no love or care put into the game.
  2. Your characters always hold the gun with one hand, even if you are supposed to hold it with two. Also, the hands are always in the same position.
  3. Hideous and disgusting graphics! As stated before, it's made entirely of pre-made assets and doesn't look visually appealing at all. All of the models are poorly textured and look horrible.
  4. The melee attack is just a sprite that looks like something out of a Doom WAD.
  5. The zombies themselves look like their roller skating and they also make only one hurt sound which sounds more like a ghost than a zombie and it gets REALLY annoying after a while.
  6. When buying weapons in the store, the weapon sprites shown are blatantly stolen sprites from the internet.
  7. There's a section in the game where you have to blow up a building but instead of the building actually exploding, it just falls down while you can see the destroyed remains beneath.
  8. The soundtrack consists of one annoying, stock midi song.
  9. Your weapons run out of ammo too quickly.
  10. All you do is shoot, shoot, shoot, and occasionally buy weapons and ammo, there is no strategy whatsoever.
  11. The soundtrack is MIDI, which is unacceptable for 2014 standards.

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