X-Men: Destiny

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X-Men: Destiny
And to think that this was developed by the same company that gave us Eternal Darkness and Metal Gear Solid: The Twin Snakes...
Genre: Action RPG
Beat 'em up
Platforms: Nintendo DS
PlayStation 3
Xbox 360
Release Date: September 27, 2011
Developer: Silicon Knights
Publisher: Activision
Franchise: X-Men

X-Men: Destiny is a beat 'em up/action RPG video game developed by Silicon Knights and published by Activision. It is based on the Marvel comic book franchise X-Men and was Silicon Knights' final game before their closure in 2014. The game was released in September 2011 for Nintendo DS, PlayStation 3, Xbox 360 and Wii.

Why It Sucks

  1. Confusing and disjointed plot.
  2. You're unable to create your own character, instead being forced to choose from one of three preset characters who range from being generic-as-hell to downright cringeworthy, and only one of them is even remotely likeable and/or interesting.
  3. Meaningless choices: You can choose to side with the Brotherhood of Mutants and still have to fight Magneto and Juggernaut, and siding with the X-Men won't stop you from fighting Wolverine. In the Wii and DS versions, your choices aren't even made clear sometimes.
  4. Some of the spoken dialogue doesn't match the subtitles.
  5. Repetitive and boring combat.
  6. The X-Genes that you can equip don't alter your character in any significant way (offensive X-Genes affect the type of damage your attacks do, but they don't actually increase your attack power).
  7. The inclusion of special moves is made obsolete due to most enemies being easily defeated by mashing the same buttons over and over again.
  8. The boss battles (with the exception of the frustratingly difficult Sentinel battle) are incredibly easy, and are made even more so in the Wii and DS versions, with some encounters like Wolverine being completely cut and the existing bosses being simplified.
  9. Incredibly dumb ally and enemy AI.
  10. No competitive or co-operative multiplayer of any kind.
  11. Restrictive and linear level design.
  12. Eye-gougingly horrible graphics in the Wii and DS versions.
  13. The Wii and DS versions also suffer from choppy framerates.
  14. The game can be completed in just six hours (five hours in the Wii and DS versions).
  15. Unsold copies were recalled and destroyed after legal issues between Silicon Knights and Epic Games over the game's unlicensed use of Epic Games' Unreal Engine 3 (however, a lot of them can still be found on websites such as eBay due to Silicon Knights not having any actual power to recall them as they'd been reduced to a skeleton crew by then).
  16. This game is also the reason Silicon Knights shut down and because of this, we'll never see a sequel to Eternal Darkness.
  17. Most of the time subtitles don't match the dialogue.

Redeeming Qualities

  1. It's the first (and as of 2018, the only) X-Men game that allows you to side with the Brotherhood of Mutants.
  2. The game handles the character of Cyclops better than the actual comics at the time, despite him being an unplayable character.
  3. The mere thought of the nigh-unstoppable Juggernaut getting beaten up by a 90-pound Japanese schoolgirl is pretty amusing.
  4. The premise (the X-Men disbanding after the supervillain Bastion murders Professor X) is admittedly rather interesting.
  5. Pixie's death in the climax is incredibly sad.
  6. The idea of using X-Genes to customize your character's powers is a novel concept that sadly wasn't executed properly.
  7. Decent voice acting.


X-Men: Destiny received mixed-to-negative reviews, with Metacritic scores of 50, 47, 36, and 33 for the PS3, Xbox 360, Wii, and DS versions respectively. The game was rated at #2 on WatchMojo.com's "Top 10 Games That Ruined Their Companies", in which they claimed that the game pretty much destroyed any chance of Silicon Knights' existence ending on a high note.

Angry Joe gave the game a 6/10.