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WarioWare: Snapped!

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WarioWare: Snapped!
WarioWareSnap.jpg
This game will make you Wario Ware: SNAP! in frustration.
Genre(s): Puzzle
Platform(s): Nintendo DSi, Nintendo 3DS
Release: JP: December 24, 2008
AU: April 2, 2009
EU: April 3, 2009
NA: April 5, 2009
CHN: March 11, 2010
Developer(s): Nintendo
Intelligent Systems
Publisher(s): Nintendo
Country: Japan
Series: WarioWare
Predecessor: WarioWare: Smooth Moves
Successor: WarioWare D.I.Y.
"He just f***ing LOST IT!"
Scott The Woz


WarioWare: Snapped! is a DSi Ware game released for the Nintendo DSi as a launch title for this specific model, and later for the Nintendo 3DS via backwards compatibility with DSiWare following the 3DS launch in 2011, serving as the seventh installment of the WarioWare series.

Following the Nintendo 3DS eShop closure in 2023, the game will no longer be available to obtain by any legal methods.

Why It's Not Wario Number One

  1. Only 20 microgames, the lowest number in the series, with 5 of these that can only playable in multiplayer in the Kat & Ana's stage. That's mean there are only 15 microgames available in single-player!
  2. Unlike of the others WarioWare Games, there's not a mode that can allow the player to play the microgames individually, so if you want to play a specific microgame you must replay the corresponding stage again.
  3. Just like WarioWare, Inc.: Mega Microgames! the game barely has a story, if even anything at all this time. Simply Wario opens an amusement park called Wario Park, and he hires Mona, Jimmy and Kat & Ana as employees, that's all.
  4. The camera calibration before starting a stage can be very difficult, since the light can't be too dark or too bright and the background color must be in heavy contrast to the colour of your skin, which can be very annoying and can take time.
  5. Extremely short game duration, as it can be beaten in less than 6 minutes in single-player. In fact, even $2 (previously 200 points) DSI games have more replay value than this, such examples including Ace Mathician, Touch Solitaire, Photo Dojo, and any high-score based game. Also, the credits minigame is longer than the actual game itself.
  6. The opening cutscene goes so quickly it barely gives you time to read Wario and friends' dialogue.
  7. No replay value.

Redeeming Qualities

  1. The game has principally released as a tech demo for showing the features of the DSi camera, which justifies the poor amount of game content.
  2. Despite are few, the microgames are pretty fun to play, and they offer a good variety to be beaten, especially the credits minigame.
  3. The music is okay.

Reception

The game has poorly received from fans and critics, due to its poor amount number of contents and the awful sensibility of the camera. Despite the negative reception, IGN has gived the game a positive review, praising the fun of the microgames but criticizing the lack of saving feature to the pictures taken on the game. It has a 53/100 rating on Metacritic, making this the lowest rated WarioWare game in the site.

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