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WWE 2K Battlegrounds

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WWE 2K Battlegrounds
WWE2K Battle Grounds.jpg
As if WWE 2K20 wasn't bad enough as it already was!
Genre(s): Sports
Platform(s): Microsoft Windows
Nintendo Switch
PlayStation 4
Stadia
Xbox One
Release: September 18, 2020
Engine: Unreal Engine 4
Developer(s): Saber Interactive
Publisher(s): 2K Sports
Country: United States
Series: WWE 2K
Predecessor: WWE 2K20
Successor: WWE 2K22

WWE 2K Battlegrounds is a professional wrestling video game developed by Saber Interactive and published by 2K Sports. It was released on September 18, 2020 for Microsoft Windows, Nintendo Switch, PlayStation 4, Stadia, and Xbox One. This game is meant to be similar to WWE All Stars.

Bad Qualities

  1. The graphics, while not terrible, looks like something that came from a seventh generation console game, despite using Unreal Engine 4.
  2. Extremely pay-to-win, with loads of micro-transactions. And to make matters worse, you cannot even have a great moveset, have all of the CAW parts, or all of the superstars unless you either grind or spend money to get virtual currency for the game. Even WWE 2K20 had Loot Packs, but they were only for the MyCareer mode. But in this game, it's mandatory for the whole game.
  3. Many of the wrestlers never look like their real counterparts due to lack for face scans.
  4. Limited Superstar Creation system, as there is barely things to put on your superstar. And you cannot create custom colors, nor upload logos for face scans, and other things. Due to this, you cannot make any wrestler that great. Even WWE All Stars had more items than this game.
    • And on top of all that, there is no Community Creations.
  5. As wrestlers are divided up into five classes, (Powerhouse, Technician, High-Flyer, Brawler, and All-Rounder) it makes each wrestler in each class play in the same way.
  6. The online multiplayer is just a slobber knocker, and it barely has any match support.
  7. Extremely small roster, compared to the WWE 2K games that had over hundreds of wrestlers to choose from.
  8. Although the small roster was eventually expanded over time with "free DLC updates", you still had to purchase most of the "DLC" wrestlers in game with virtual currency, making them more of a "regular roster update" instead of "free DLC update".
  9. The controls are explained poorly in game. Some examples: after the player performs certain moves, part of the ring flashes allowing for a follow-up move, however nowhere in the games controls or tutorial does it tell you which commands to activate the follow-up move.

Good Qualities

  1. At least it wasn't a buggy mess, unlike WWE 2K20.
  2. Excellent soundtrack.
  3. The controls are very easy to use.
  4. This was also the last WWE game to have Mojo Rawley, The IIconics, Bo Dallas, Braun Strowman, Aleister Black, Fandango, Mickie James, Ruby Riott and a handful others as official rosters members prior to their releases one year later after this game came out.
  5. The achievements are easy to earn.

Reception

The Nintendo Switch, PlayStation 4 and Xbox One versions of WWE 2K Battlegrounds received "mixed or average reviews" according to review aggregator website Metacritic.

Mark Delaney of GamesRadar+ criticized the game's reliance on microtransactions, and stated that WWE video games had reached "its rock bottom". Writing for Nintendo Life, Chris Scullion denounced the game for being a grind and having limited replayability outside of the campaign mode, but did offer some praise to the co-op mode.

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