Vib-Ripple is a puzzle game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2 and released exclusively in Japan on May 27, 2004. It is a sequel to the 1999 game Vib-Ribbon previously released on the original PlayStation. Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.
Unlike its prequel, Vib-Ribbon, this game completely ditches the rhythm game aspects, replacing it with "hidden object" puzzles, while removing the original game's charm.
The game itself, in a nutshell, is nothing but jumping repeatedly on pictures like some sort of large trampoline while avoiding enemies known as "Boonchies" until reaching a certain point where you reveal a "peta character", which is rather boring and time-consuming.
As mentioned above, the game itself has little to no replay value.
Vibri's voice is different and somehow unrecognizable from her original 1999 appearance.
Unnecessary toilet humor, as the enemies, the "Boonchies" resembles a pile of Reese's feces, which is downright cringe-worthy.
Ruthless enemy placement.
The title screen even features a lovely sequence of Vibri repeatedly jumping on timpanis and a line of Boonchies as they dissipate into colored gas.
Despite the game being rated "ALL" in the CERO system, there is a beer peta character and even a gun peta character.
The graphics are really beautiful and colorful.
New soundtrack by Laugh & Peace, who also did the tracks for the game's 1999 predecessor.
The controls are passable.
You can create custom levels via USB cameras and mobile phones, then uploading photos to your own PlayStation 2.