Universal Studios Theme Parks Adventures

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Universal Studios Theme Parks Adventures
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Buy tickets to any Universal Studios Theme Park instead of wasting your time with this game.
Genre: Party
Platforms: Nintendo GameCube
Release Date: December 7, 2001
Developer: Nai'a Digital Works
Publisher: Kemco

Universal Studios Theme Parks Adventure is a video game exclusive to the Nintendo GameCube released by Kemco in 2001 and was meant to promote the real-life theme park.

Gameplay

The game is a set of mini-games and rides that act as the main point of the game. Whenever you complete a ride, you are awarded a stamp. The objective of the game is to acquire all eight stamps; six of which are acquired by beating the minigames. The seventh stamp is acquired by completing a trivia quiz about Universal Studios movies. The eighth stamp is acquired by finding all of the letters to form "UNIVERSAL STUDIOS" in the game world.

Why It Sucks

  1. Fixed camera angles that only change when players get to a certain point of the screen. Combining that with crowds of people, this can make it hard to determine the player character's location.
  2. Once you've played one or two of the attractions, every single ride gets a line and you can no longer visit that attraction. Though it's a short line, it never moves and Woody Woodpecker won't let you through no matter how much time passes.
  3. Once the lines form, there are only two ways to access the attractions and continue the game: you must either complete an annoying sidequest to get a one-time-use free pass or purchase a hat with points. Purchasing a hat requires either running around the park picking up trash or grinding whichever of the attractions you can access-as they award points when beaten. Both methods are extremely tedious and annoying, bordering on grinding.
  4. The gameplay is so poorly explained that the AVGN thought the only way to progress the game was to pick up trash for hours.
  5. Most of the rides are very short and have very poor controls in combination with unfair difficulty.
  6. Terrible graphics. Almost the whole game consists of pre-rendered backgrounds à la the original Alone in the Dark/early Resident Evil games.
  7. Almost appropriately enough, the "attraction" based on Waterworld isn't even a little minigame, just a crappy CG-rendered version of a stunt show that can be watched from different angles.
  8. Trash cans are almost rare to find.
  9. The targeting reticle in the Jurassic Park game is terribly inaccurate and misleading, as the reticle simulates a very short fixed distance from your perspective. You have to aim well outside your target to land hits.
  10. The Backdraft minigame has horrible fixed camera angles that lead to confusing navigation, accidental backtracking, and running into hazards that you couldn't see.
  11. The Backdraft minigame also requires you to rescue at least 15/20 civilians. There is no counter on the screen to let you know if you've accomplished this. Getting to the end without enough rescues simply gives you a Game Over.
  12. Jaws' minigame's controls are very stiff. It is difficult to aim projectiles at Jaws or hit him with the precise timing required to avoid taking damage.
  13. The quiz you must complete to finish the game requires an encyclopedic knowledge of a wide variety of Universal Studios movies, including such questions as "What was Waterworld's budget?" "What was the name of Doc Brown's dog?" and "What was the exact voltage of the electric fence in Jurassic Park?"
  14. Many of the letters required to spell Universal Studios and beat the game are a mere couple pixels large in an overworld that's already difficult to navigate.
  15. The map of the park has no paths shown and no way to get your bearings. All it does is show you your current general position in relation to the rides.
  16. About halfway through the game, the Waterworld attraction closes without warning and cannot be accessed again until you beat the game and start over.

Reception

IGN gave it a 3/10 with the review saying it has "Terrible graphics and is very boring." UGO has rated this game #78 on their list of "The Worst Video Games of All Time." NGC Magazine UK gave this game 24/100 where it remained the lowest-rated GameCube game in the magazine's history before being topped by Batman: Dark Tomorrow which was rewarded 15/100. The game has a rating of 39/100 on Metacritic and a rating of 1.91 on GameFAQs. All Game Guide called the game a collection of mediocre titles that are over within minutes.

The Angry Video Game Nerd called it the worst promotion of all time.

Videos

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