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Tunnel Rats: 1968

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Tunnel Rats: 1968
Tunner Rats Header.jpg
If you think Uwe Boll's movies are bad, wait until you see this.
Genre(s): First-Person Shooter
Survival Horror
Platform(s): Microsoft Windows
Xbox 360 (cancelled)
Release: May 15, 2009
Developer(s): Replay Studios
Publisher(s): Boll AG
Series: Tunnel Rats

Tunnel Rats: 1968 (also simply known as Tunnel Rats) is a first-person shooter video game developed by Replay Studios and published by Uwe Boll under the name Boll AG on May 15, 2009. It serves as a direct video-game tie-in to the critically acclaimed but commercially unsuccessful movie of the same name directed by Boll. It was released on Microsoft Windows-based computers, and an Xbox 360 version was planned, but cancelled. This game, along with Velvet Assassin, are considered the final nails in the company's coffin.


Brooks is an American G.I. serving in the Vietnam War who is sent on a mission to clear the Vietcong tunnels. However, his helicopter is shot down, leaving Brooks stranded in the jungle as the only surviving member of his platoon.

Why It Tunnels Alone

  1. Awful voice-acting that makes Raven's Cry look good in comparison.
  2. The main character will never shut up and he will repeat the same quotes over and over.
  3. Horrendous graphics and textures for a game that was released in 2009 (the same year as titles such as Assassin's Creed II, Batman: Arkham Asylum, Halo 3: ODST, Uncharted 2 and Call of Duty: MW2) making the game look like a low budget Original Xbox game, with plastic looking weapons and character models.
  4. Terrible optimization with frequent frame-rate drops.
  5. Incompetent A.I, meaning the Vietnamese enemy soldiers are very easy to kill.
  6. Abysmal amount of bugs and glitches, for instance, your grenades can stop working if you die. Another is the player clipping out of bounds to inaccessible areas.
  7. The game is very short, as you can finish all of the seven levels in less than 4 hours.
  8. Non-existent physics, meaning you can easily scale up super-steep hills just by walking along it, in the same style as the horses in Skyrim.
  9. The story for the game is even worse than the movie!
  10. To heal yourself you must cut off the enemies ears, and if that wasn't gross enough, you must locate a very specific point on the ears to cut them, making it a tedious task.
  11. The Steam header is literally just the movie's DVD cover in landscape mode and with a really shoddy Photoshop job!
  12. The game uses a lot of trap disarmament minigames that can get annoying at times and they are way too easy to beat.

The Only Redeeming Quality

  1. The idea of making a psychological first-person shooter based on the original movie was great, but poorly executed.


The game was met with generally unfavorable reviews, receiving criticism for its poor writing and voice acting, the annoying voice lines of the protagonist, monotonous tunnel environments and an excessive use of booby traps as a mechanic, particularly the extreme precision required in order to disarm traps, inaccurate gun sights, dated graphics, and its extremely short length. Reviewers also noted several major bugs, such as grenades ceasing to function if the player dies, and the ability for the player to clip into inescapable areas of a map not usually accessible.

GameSpot criticized the portrayal of the player character Brooks as a stranded U.S. soldier with "clumsy and inconsistent" writing and voice acting. The ability to gain health by removing the ears from the corpses of Vietnamese soldiers was considered to be both in poor taste and frustrating, citing a need to locate an exact point on the ear in order to collect it.

IGN gave the game a 38 out of ten, saying that "The action is predictable, the visuals are merely passable, and the main hero is such a jumble of hate and regret that it's impossible to ever really care if he makes it out of the jungle alive. Spare yourself instead and pass on this one".

Rock Paper Shotgun opened its review by acknowledging Uwe Boll's reputation for directing poorly-received film adaptations of video game franchises, and that Tunnel Rats was "excruciatingly, bewilderingly bad"; due to bugs, the reviewer was unable to make it past the second level. GamesRadar similarly criticized the game for being a "nauseating mess from start to finish", but jokingly claimed the game itself was better than Uwe Boll's films.

Tunnel Rats holds an aggregate score of 30/100 on Metacritic based on 7 reviews and an user score of only 3.4 out of 10.



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