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Tomorrow Never Dies

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Tomorrow Never Dies
Tomorrow Never Dies Coverart.png
James Bond fans: “Do you expect me to play this failure of a third-person shooter?”
EA: “No, you gamers, I expect all of you to rage at our crappyness!”
Genre(s): Third person shooter
Stealth
Platform(s): PlayStation
Release: November 16, 1999
Developer(s): Black Ops Entertainment
Publisher(s): Electronic Arts
Series: James Bond
Successor: 007: The World Is Not Enough

Tomorrow Never Dies (also known as 007: Tomorrow Never Dies) is a third-person shooter developed by Black Ops Entertainment and published by Electronic Arts for the PlayStation. It's based on the 1997 James Bond film Tomorrow Never Dies and was the first 007 game to be published by EA after their acquisition of the license.

Why It Sucks

  1. It swapped out the first-person perspective of Goldeneye 007 in favor of a third-person one.
  2. No multiplayer modes. 
  3. Very short; there are only ten missions, and you could complete it in a hour. 
  4. Mediocre gunplay. 
  5. Simplistic and bland level design. 
  6. Lackluster skiing and driving sections. 
  7. Beating the game on Agent mode doesn't reward you with a ending. In order to see it, you must complete the game on 007 mode. 
  8. The game started as a sequel to the film, but unfortunately this idea was ditched and made as a movie-based game. 
  9. Mediocre graphics. 

Redeeming Qualities

  1. Tommy Tallarico's soundtrack is pretty amazing.
  2. The voice acting is decent.