The Crow: City of Angels
The Crow: City of Angels is a 1997 movie-tie-in game from Acclaim for the PlayStation, Sega Saturn and PC. The movie itself is a sequel to Brandon Lee's last movie, The Crow, itself based on James O'Barr’s comic book. The game was developed by Gray Matter.
Why It Sucks
- Slow and clunky tank controls. Even the first few Resident Evil games has the same shit controls.
- Poor camera.
- Long load times which can get very annoying.
- Poor graphics, even by 1996 standards, with Resident Evil style pre-rendered graphics and very blocky 3D models, although the PC version has sharper backgrounds due to higher resolution.
- Unfair AI. They have unlimited ammo when equipped with guns and can hit you easily.
- Enemies never stop taunting you with the same exact line of dialogue ("Hey clown-face!").
- Every time you pick up a gun, you only get a few shots before you run out of ammo.
- Hit detection is so poor that it is almost non-existent. Most of your attacks phase through enemy AI as if they are ghosts.
- Mediocre and repetitive music.
- In the movies and comics, the Crow is immune to bullets. In this game however, he takes damage when he gets shot.
- It is very difficult to get through the game even on easy mode. There is however a password system to help you skip the levels.
- While the PlayStation and PC ports both have an invincibility cheat that can help players beat the game very easily, the Saturn port does not have that cheat.
- The shadowy and dark visuals, while fitting for The Crow, make it difficult to see.