The Crow: City of Angels is a 1997 movie-tie-in game from Acclaim for the PlayStation, Sega Saturn and PC. The movie itself is a sequel to Brandon Lee's last movie, The Crow, itself based on James O'Barr’s comic book. The game was developed by Gray Matter.
Why It Sucks
Slow and clunky tank controls. Even the first few Resident Evil games has the same shit controls.
Long load times which can get very annoying.
Poor graphics, even by 1996 standards, with Resident Evil style pre-rendered graphics and very blocky 3D models, although the PC version has sharper backgrounds due to higher resolution.
Unfair AI. They have unlimited ammo when equipped with guns and can hit you easily.
Enemies never stop taunting you with the same exact line of dialogue ("Hey clown-face!").
Every time you pick up a gun, you only get a few shots before you run out of ammo.
Hit detection is so poor that it is almost non-existent. Most of your attacks phase through enemy AI as if they are ghosts.
Mediocre and repetitive music.
In the movies and comics, the Crow is immune to bullets. In this game however, he takes damage when he gets shot.
It is very difficult to get through the game even on easy mode. There is however a password system to help you skip the levels.
While the PlayStation and PC ports both have an invincibility cheat that can help players beat the game very easily, the Saturn port does not have that cheat.
The shadowy and dark visuals, while fitting for The Crow, make it difficult to see.