"Sword of Fortress is abysmal. It's an insult to gamers, an act of evil towards the wallets of consumers, a spit on the face of struggling talented developers who can't have their games published on the PlayStation 4."
Sword of Fortress the Onomuzim
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|Sword of Fortress the Onomuzim|
"You know what? I think we found the Tommy Wiseau of video games. Contentious titles, useless writing, bad acting, objectively terrible production, and with a million credits all going to the same person. Gilson B. Pontes is the Tommy Wiseau of the PS4."— Caddicarus
Sword of Fortress the Onomuzim is a hack and slash game developed and published by Gilson B. Pontes on January 9, 2018.
Why It Sucks
- Broken combat.
- The dodge roll command is glitched so that sometimes the character will attack instead of doing a dodge roll which can cause a cheap death.
- There is no HUD to tell how much health your enemy has, or even yourself.
- Animations will not play all of the time.
- The enemy at the marker, "Boss Seira", is so overpowered that one successful attack on you will kill you. Not to mention, it's almost impossible to win, as it has a lot of health and your weapons do pitiful damage.
- There are no checkpoints so if you die, you start the game from the beginning.
- False Advertising: The game will show footage of a dragon that cannot be encountered in the actual game.
- The player character has a very slow running speed, which coupled with the excessive running with nothing in between makes for a tedious gameplay experience. Even just from watching gameplay footage, it's easy to tell the game is awful.
- Sword of Fortress The Onomuzim features a hideous dark filter which creates excessive shadows on the ground. The game also has a cheap "sunset" lighting effect, which makes for extremely unnatural-looking graphics when coupled with the darkness filter.
- Even without the darkness and sunset filters, the graphics look substandard for a PS4 title. The grass and tree models for the game are very cheaply assembled, and most of the game's okay-looking models are actually generic assets found online.