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"Brilliant, take my money!"
Surprise Surprise is a video game released exclusively for the Amstrad CPC in 1986, published by Central Solutions Ltd. It has no relation to the British TV show Surprise Surprise!.
You are invited to a banquet. Unfortunately you do not know where it is to be held. You have a hundred rooms to sift through to find the four clues which will reveal the banqueting hall. Can you crack this code?
Why It Sucks
- False advertising: The cover implies it's going to be an action game where you play as a knight with magical elements, when in reality, the game has no knights or magical elements whatsoever.
- The title screen shows a bunch of flashing colors and randomly generating lines, which could give players seizures just by looking at it.
- Really annoying music that consists of random beeps.
- The player character has an inconsistent walking speed that changes in every room. In some rooms, he walks fast, while in other rooms, he walks really slowly.
- The player character has very limited animation, as his feet just flap around when he walks.
- For some reason, the player can't touch any walls, or anything else, for that matter, without dying instantly, and so they must maneuver the character carefully so that he can go into another room.
- Some rooms are impossible to clear. For example, there's a room where tomatoes keep dropping from the screen wherever the player character stands. If the player tries going to the top path, the tomatoes will keep on appearing from the top of the screen until the tomato appears on top of the character and kills him.
- To top it all, there are no extra lives or continues.
- For whatever reason, this game only works on the 464 model of the Amstrad CPC, as it doesn't work on other CPC models.
Amstrad Action gave Surprise Surprise a score of 10%, and recommended readers to buy an Amstrad CPC6128, simply because the game doesn’t work on that model.