Splatter Beach is a reskin of Splatter School made by the same developer of said game as a "sequel". The game was released in late 2013, about a year and half after the first game.
Plot goes as follows: Mutsuki is the member of a struggling idol group and is on a photo shoot on an island with the other members. However, just as they started wrapping up, there was a zombie outbreak on the island. Will Mustuki be able to escape these monsters and safely return?
Why It Sucks
- A reskin is not a sequel. A sequel or a spiritual successor must have notable original work to be a new and separate game. This game only has a new mechanics to count as one, but it's still a reskin.
- The game is still being just a pretext to seeing the protagonist die all the possible ways. There are 70+ deaths if you count the other idols deaths.
- It still fails at being a horror game, and this time, it's even worse, since the game is colorful.
- There are actual children enemies that attempt to rape you, as well as zombified wild boar enemies that do the same thing. This game can be considered animated child pornography & bestiality. Doesn't help that one of the idols is a Loli.
- Compared to Splatter School, this game spikes up the difficulty and can be borderline unfair. Most of Mutsuki's kicks don't one hit enemies (with a few exceptions), and barely pushes enemies back, making it easy for zombies to swarm you since zombies spawn more often in this game, mix with hazards this will lead to unfair deaths. Air kicks are your best bet since they always push enemies back a little giving you breathing room, but getting hit in the air or during special attacks stuns you allowing enemies to rape you, and since their is no way of good crowd control your likely going to die, or at the very least take a lot of unneeded damage.
- Traps and hazards are back, and are more frequent in this game than Splatter School. Most traps are instant death outright, though some only become instant death under conditions that the game often fulfills. Doesn't help that some of the traps & hazards look like their part of the background so you can't tell until you fall into one, or when zombies stun Mutsuki and push her into said instant death traps that send Mutsuki a one way ticket to her ancestors.
- The game still has janky hit detection like with the previous game. Sometimes zombies hit Mutsuki when they aren't near, and sometimes Mutsuki will hit zombies when it looks like she wasn't even close to them. This is more obvious with the bigger enemies.
- Contrary to Splatter School, this game has a passable storyline with an into and between level cutscenes. While characters are generic beyond belief it's better than no character at all like Jessica.
- Splatter Beach has a few new game mechanics such as Mutsuki being able to kick volleyballs at zombies, more hazards to watch out for like conveyor belts and lasers, the annoying stun meter (that only affects the player), and the ability to rescue the other idols.
- The ability to rescue hostages from perils, making it where it's one of the few games of this type where everyone can survive. If you fail to save the other idols their corpses become bosses later in the game.
- A little more interactive then Splatter School since it does have a few minor puzzles, but said puzzles only appear when trying to rescue hostages.
- While it does have it's fair share of fake difficulty and unfair points, it is at least overall harder, and you can't just bulldoze over everything like you can with Jessica in Splatter School (at least not nearly as easily). Along with enemies spawning a little more frequent so its not so empty feeling.
- You can still kill the majority of zombies that try to kill and rape you. You even get more weapons like the previously mentioned volleyballs or firearms. Mutsuki herself even has a new spin kick.