Spirit of Speed 1937
Spirit of Speed 1937 is a racing/driving simulation game developed by Broadsword Interactive for the Sega Dreamcast and PC in 2000. The game was technically published by LJN for the Dreamcast and MicroProse for the PC. The game recreates 1930s racing, using classic model vehicles on famous race tracks around the world.
Why it Sucks
Note: This only applies to the Dreamcast version of the game.
- Long load times.
- Lazy course designs.
- Unresponsive and slippery controls. Some argued that this is a result of the game trying to simulate 1930’s car movement (see below).
- Appalling frame rate; the game rarely manages more than 10 frames per second. The PC version rarely slows down at all.
- Choppy graphics.
- Poor and ear-bleedingly loud sound effects.
- Lackluster soundtrack that only consists of a trumpet.
- Your car can catch on fire and eliminate you from the race.
- The decision to place the game in the 1930’s itself is a huge mistake, since cars from that time are hard to handle.
- The reason Acclaim likely used the LJN name on the Dreamcast port was to hide themselves and already knowing the LJN name was bad. The Japanese version, however, used Acclaim’s logo.
Spirit of Speed 1937 is considered to be one of the worst games of all time. The game has a 39.33% from GameRankings. IGN's Jeremy Dunham criticized nearly every aspect of the game, giving it a 2.2 out of 10 and called it "the poorest excuse for a Dreamcast game I have ever laid eyes on."
GameSpot rated it a 1.9 out of 10 and named it the Worst Game of 2000.
In an episode of James and Mike Mondays about this game, James Rolfe revealed that he has gotten requests to make an Angry Video Game Nerd episode on this game, and tried to make one, but while recording the game’s footage he and Mike Matei realized that there is nothing to say (eg. mock/make fun) about it and thus said episode was never made.
The PC version (which was published by MicroProse) was made by a received better reviews and is the better version of the game, with less glitches and no slow times.
There is no known reason for why Acclaim decided to publish this under the LJN name, but some say it was because they knew they had a terrible game on their hands.