Sonic Unleashed (Mobile)
Sonic Unleashed is a 2008 platform game developed by Sonic Team and published by Sega for the Wii, PlayStation 2, Xbox 360 and PlayStation 3. This page will focus on the mobile version which was developed and published by Gameloft.
Dr. Eggman uses the Chaos Emeralds to turn Sonic into a werehog. After that, The doctor tosses Sonic back to Earth and finds a creature next to him who lost his memory, so Sonic names him Chip. Together they travel around the world to stop Eggman.
Why This Mobile Version Unleashes Sadness
- Mostly unimpressive graphics compounded by an awful frame rate due to the hardware limitations. It also depends on the phone.
- Really bad jump controls. These controls make this port nearly unplayable in later stages.
- The early stages, on the other hand, are too easy.
- This version of the game makes many unneeded changes to the story that end up not making sense:
- Apparently, there is no such thing as Dark Gaia, the Werehog form is tied directly to the Chaos Emeralds;
- Chip's appearance makes no sense and is never explained (he doesn't even get his memory back!);
- It is never explained what happens to the Chaos Emeralds after Dr. Eggman steals them to turn Sonic into a werehog;
- This port fails to mention that the planet has been split apart, making traveling around the world pointless;
- And lastly, the Gaia temples are nowhere to be seen.
- There are only 11 stages spread across 4 countries in this version. 3 in Chun-nan, 2 in Apotos, 3 in Spagonia, and 3 in Mazuri.
- None of the town NPCs make any sort of appearance in this version, Not even Professor Pickle.
- Tails isn't in this version either, so it's unknown how Sonic travels from one country to another.
- All you do in the werehog levels is move right, get though repetitive platforming obstacles, destroy enemies and occasionally fight a boss.
- There is barely any combat as the werehog, you just keep pressing the attack key and enemies eventually die.
- Dr. Eggman's sprite has barely any animation.
- Atrocious sound design:
- The sound effects do not play while the music is playing, once again, due to hardware limitations on many of the phones;
- The sound effects are not good;
- The music doesn't loop, so after the whole song plays, it is just silence;
- And the Android version rarely has music playback.
- It's worth mentioning that there is no excuse for sound design this bad, as other J2ME games did it much better.
- Some of the sprites are decent.
- The tilesets in the levels are well done.
- Unlike other versions of Sonic Unleashed, there are fully explorable underwater sections.
- You can still run on top of the water as well.
- The gameplay in the day stages is very similar to Sonic Rush.
- The HUD is actually pretty faithful to the Xbox 360/PS3 version of the HUD.