Sonic Forces

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Sonic Forces
Sonic Forces HD Poster.jpg
Even after the success of Sonic Mania, this game unfortunately proves that Sega still have a long way to go in reviving this franchise properly.
Genre: Platformer
Platforms: Microsoft Windows
Nintendo Switch
PlayStation 4
Xbox One
Release Date: WW: November 7, 2017
JP: November 9, 2017
Game Engine: Hedgehog Engine 2
Havok (physics)
Developer: Sonic Team
Hardlight Studio (PC)
Publisher: Sega
Made in: Japan
United Kingdom
Franchise: Sonic the Hedgehog
Previous Game: Sonic Mania (chronogically and canonically) (Classic Era)
Sonic Generations (chronogically and canonically) (Modern Era)


Sonic Forces is a platforming game developed by Sonic Team[1] and published by Sega. It was announced during Sonic the Hedgehog's 25th anniversary celebration along with Sonic Mania. It is the first main installment of the Sonic the Hedgehog franchise on eighth-generation consoles.

Bad Qualities

  1. Despite having a four-year development cycle, the development was mostly focused on the graphics engine, while the game itself took only a year to develop. In other words, Sonic Forces was rushed. This is supported by the fact that there was a lot of early concepts that didn't make it into the final product, and this game released the same year the Nintendo Switch was launched, and furthermore only one week after Super Mario Odyssey released.
  2. Just like the recent games of the franchise, the storyline is poorly written and focuses too much on "style over substance". The cutscenes are often just the characters talking and standing. The tone is very inconsistent, constantly changing between trying to be dark and not taking itself seriously. Cutscenes often abruptly end and the potentially exciting parts happen off-screen then are told in static dialogues rather than actually showing them to the player. It also has a fundamental conflict with the gameplay, in that it is rather hard to tell a story about a war in a game where the character has to solve all gameplay challenges by going very fast from one place to another. Some examples of awful and rushed writing include:
    • The first cutscene makes it seem like Sonic is dead, but less than five minutes later, Sonic is revealed to still be alive.
    • Classic Sonic randomly appears, defeats a Chaos clone, then does nothing for the rest of the story.
    • Similar to Classic Sonic, Shadow defeats his clone, then does nothing for the rest of the story.
    • Characters constantly talk about big epic fights happening in the levels but none of that is ever shown, not even as background details.
    • Aside from a few Death Egg Robots in the background of one zone and a flashback where some civilians die, it is never shown how Eggman conquering the world has affected anything.
    • Sonic and the Avatar are sucked into a "void black hole" to a dimension where nothing exists at the end of one level, but the next level begins with them immediately escaping, with their whole time in the void only lasting 17 seconds. Given the area has a three-minute music track and Sonic acts like him and the Avatar have been in there for quite some time, it appears the level was cut.
    • Infinite just simply disappears after his final battle and he's never mentioned again.
    • The game ends with a poorly made cliffhanger, as Eggman just simply disappears and there's no explanation of what happened to him, just like Infinite.
  3. The game has terrible dialogue, which makes the writing even worse. For example, poor jokes are made like Tails' "True dat!" and Sonic telling Classic Sonic " It's been generations since I've seen you!", and most notably, Infinite's infamous " I AM NOT WEAK!" when Shadow just called him "pathetic".
  4. Level design is very simplistic, linear, and rudimentary with frequent on-rails and autopilot sections that require little player input and tend to be under 2 minutes long.
    • It was discovered that only 3 people (Jyunpei Ootsu, Shoko Kamiya, and Yuya Setogawa) worked on the game's level design, the lead designer (Jyunpei Ootsu) only worked on Sonic Lost World at the time and rest of them (Shoko Kamiya and Yuya Setogawa) had never worked on a Sonic game before.[2]
    • Due to levels being so linear, some of the enemies don't even attack the player.
  5. Overuse of nostalgia and fanservice, most of which are completely redundant because both Sonic Generations and Sonic Mania had already used Sonic nostalgia and fanservice as a selling factor:
    • Classic Sonic was shoehorned in and has no effect on the plot whatsoever as mentioned above. His gameplay also redundant because Modern Sonic and the Avatar also have plenty of 2D sections in their own levels.
    • Other fan-favorite characters also appear but they're never actually used for anything, as they're shoehorned in as well. Some examples include (but not limited to):
      • Chaos from Adventure 1 appears but is defeated by Classic Sonic in a cutscene; you never fight against him.
      • Shadow (one of the antagonists that appears alongside the other villains) never gets fought ether, as he gets defeated by the real Shadow in a cutscene, again.
      • Other characters are just talking with chatter and serve absolutely no purpose whatsoever.
    • Maps like Green Hill and Chemical Plant are used yet again for no discernible reason involving the story and are visited too many times.
  6. Clunky and poor physics, due to Sonic Team simply reused the physics engine from Sonic Lost World, which didn't feature the Boost mechanic reimplemented in Sonic Forces, as a result, there's a weird acceleration and little momentum that make precise platforming awkward and makes the characters feel too heavy. It would've made more sense to use the physics engine from Sonic Generations since that game was made with the Boost mechanic in mind.
    • You need a running start before making jumps otherwise you'll barely get any distance and miss your jumps; at the same time, if you jump while running fast, you'll jump too far and overshoot platforms.
    • When running forward in 3D, you can hardly move left or right without side-stepping.
    • Classic Sonic doesn't gain any speed when going down hills and will fail to go up a ramp unless he spin dashes beforehand.
  7. Although the Boost Formula from previous well-received Sonic games returns, it is a very watered-down version with some mechanics missing, due to the poor physics.
    • Drifting, in particular, is missing, which means that sharp turns are near impossible to take without coming to a complete stop. One good example is in the level Metropolitan Highway there are sharp turns, so if you boost and try to lean to the left or right you will fall off the bridge.
    • Along with the very linear level design, the boost formula can be easily exploited. Just press and hold the boost button and watch the game plays itself on some of the levels.
  8. Just like the recent games of the franchise, the boss fights are very bland and forgettable.
    • Metal Sonic and Infinite's boss fights (especially the final battle) are near identical.
    • As mentioned above, you never fight Chaos and Shadow, as they are defeated in the cutscenes.
    • Avatar bosses are easily exploited with the Flamethrower, which can defeat the bosses in less than a minute.
    • The Final boss's third phase is just a rehash of Sonic Colors' final boss.
  9. Some quick time events have no penalty for failing to complete them. Quite literally, if you don't touch the controller at all during QTEs, the game will just keep playing as if you had cleared them. The same happens for the "Double Boost" sequences where you can put down the controller and watch the game literally play itself for over 10 seconds.
  10. Most of Classic Sonic's music ranges from mediocre to ear-bleeding, the worst offender being Green Hill. Even the music from Sonic The Hedgehog 4 and Sonic Chronicles: The Dark Brotherhood sounds good by comparison.
  11. The character customization is rather limited, while you can choose gender, species, and coloring, you can only change minor facial features and give them clothing. You can't alter their size nor adjust body proportions, and the facial features have very limited options.
    • Speaking of the clothing, there are many clothing items that are just recolored duplicates.
    • Getting all the customization pieces requires a ton of grinding.
  12. The characters (especially Sonic and Tails) have been characterized poorly in this game:
    • Earlier trailers suggested Sonic would be more serious and tough, as they show him clutching his right fist with an angry look on his face. It was even stated in-game that he was imprisoned and tortured for months after the first level (though "6 months of torture" was a mistranslation from Japanese.), however, he still has the same annoying trying-too-hard-to-be-90s-cool personality from recent Sonic games. In addition, he never shuts up about the power of friendship.
    • Tails is made into a complete coward who always relies on Sonic to protect him, and he can't even handle Chaos 0, despite having defeated Chaos 4 in Sonic Adventure. That game also had a whole plot arc revolving around him gaining the confidence to not rely on Sonic and be able to stand up for himself.
  13. Infinite is a rather unlikeable one-dimensional antagonist, as he's a whiny, edgy, and selfish jerk. All he does is producing clones of previous villains. As a result of the rushed Episode Shadow DLC, his backstory is very weak and poorly written. Also, his motivation for revenge is very cliché. In fact, his origin is rather inconsistent. In Episode Shadow DLC, he's a jackal that joined Eggman's side for "revenge" but in the actual game, it's said that he was created by Eggman. Also, he had a chance to kill Sonic but he let him alive for some reason.
  14. The game throws tons of rings at you, but since the game has unlimited lives (which make the game rather easy), they don't serve much of a purpose other than giving the player an additional hit point and increasing your score for S ranks. There's also a 100 ring limit in Easy mode.
  15. The game has a few elements of false advertising.
    • Chaos 0 and Shadow appear in trailers and they are minor antagonists of the game. In reality, they are actually minor characters that defeated in cutscenes.
    • Knuckles also appears in the box art, in which he seems to be one of the main characters in the game, but in the game, he's yet another useless minor character, just like other characters.
  16. Much like Sonic Colors and Sonic Generations, the game can be completed in less than 2 hours if you don't go after collectibles.
  17. Time trials can be very frustrating due to the awkward physics and unforgiving time limits.
  18. If you die during an SOS mission, you automatically fail the mission and can't try it again.
  19. Just like Sonic Generations, Super Sonic is just a power-up and it only gives invincibility and unlimited boost to Sonic. It doesn't help the fact is Super Sonic was originally going to be a paid on-disc DLC. It was later made free due to the backlash.
  20. The aforementioned Episode Shadow DLC was heavily rushed. It only has 3 levels, two of which were recycled from the main game and Shadow plays just as a Sonic reskin with slight changes.
  21. The Nintendo Switch version suffers from inferior graphics that look similar to the low-end mod for PC.
    • To make matters worse, the frame rate on the Switch version is only 30 FPS, all other versions are 60 FPS.
    • The Switch version also only runs at 1280 * 720, even in docked mode!
    • This is kind of excusable though, considering that the Switch isn't as powerful as PS4, Xbox One, or PC.
  22. The base Xbox One version is also only 1280 * 720.
    • Some levels only render at 1920 * 1080 on Xbox One X, despite the hardware being capable of better.
    • Unlike the Nintendo Switch version, the Xbox One version at least does keep all the graphics effects and is at least still 60 FPS.
  23. Despite Sonic Forces "supporting" the PS4 Pro, the game doesn't run differently at all. There are no tangible PS4 Pro enhancements.
  24. The PC version uses the infamous Denuvo Anti-Tamper DRM.

Good Qualities

  1. The graphics and lighting look fantastic.
  2. Despite the clunky physics and short length, some of the levels can be enjoyable, some highlights include Egg Gate, Capital City, and the Null Space level. Also, compared to the other playable characters, many critics and fans found the Modern Sonic levels to be more enjoyable.
  3. Despite being limited, it introduces the ability to create your own custom character to play as, referred to as the "Avatar". The Avatar can be either male or female and can be one of seven different species (Dog, Cat, Wolf, Rabbit, Bear, Bird, and Hedgehog), each having minor abilities in-game.
    • The Avatar Character plays similar to Modern Sonic but instead of boosting he/she uses a grappling hook and "Wispon" weapons. There are 7 different Wispons, each has a main attack and a powerup that can be used by collecting the corresponding Wisp capsule. There are also Wispons with special perks.
    • There are over 700 different pieces of clothing that can be used to customize the Avatar's appearance, including outfits from other Sega characters and even a shirt with the infamous Sanic meme. One of the DLC is even a crossover with Persona 5 (due to Sega's purchase of the company Atlus).
    • Completing missions and getting S Ranks in levels unlocks more Avatar outfit parts.
    • There are a few levels where both Sonic and the Avatar are controlled at the same time.
    • You can also play as other players' Avatars.
  4. In addition to the main levels, there are several mini levels you can unlock by collecting Red Rings. These bring mechanics that were previously used in Sonic Colors.
  5. Absolutely phenomenal soundtrack (except for Classic Sonic besides Chemical Plant and Death Egg), despite heavy usage of dubstep and synth. Every Avatar level soundtrack has lyrics that symbolize what the Avatar is thinking at that moment.
    • Despite only being used once in-game, Infinite's theme song is awesome (even though it tries way too hard to be edgy and has misleading lyrics).
    • The main theme, "Fist Bump", sounds decent. Despite being nowhere near as good as other Sonic theme's like "Open Your Heart", "Live and Learn" or even "His World".
    • The background song that plays during the Eggman cutscenes really does add well to his intimidation.
    • The orchestral soundtrack was performed by the London Symphony Orchestra, the same orchestra that did the music for the Star Wars and Indiana Jones movies.
  6. While some characters like Sonic and Tails are poorly portrayed, most of the others were improved (even though many of them serve no purpose in the game).
    • After a few games and of being portrayed as an irrational bully whose only interest is picking fights with Sonic, Shadow's personality in this game reverts back to his level-headed and heroic personality from previous games like Sonic Heroes and Sonic the Hedgehog (2006).
    • After a while of being portrayed as an evil scientist who always came off as a joke, Dr. Eggman has gone back to his serious mad scientist personality from previous games and goes back to his plan of conquering the world. The fact of how dark and serious he acts in the game can especially come off as quite jarring. He's also gone back to being the main antagonist once again, and for a change, he isn't betrayed by the evil power he's trying to control.
    • After some games and spin-off of him being portrayed as a generic idiot, Knuckles is more aligned with his previous personality from the Sonic Adventure series.
    • Amy Rose's personality has drastically improved. Her personality portrayal from previous games due to Sega deciding to align her personality with her Sonic X counterpart consists of her obsessing over Sonic, being selfish and annoyingly overbearing, and just being quite cruel and physical. Her portrayal in this game is more aligned with Sonic Adventure's series portrayal.
  7. Great voice acting. Especially from Kirk Thornton as Shadow where his voice performance has largely improved since Sonic Boom, Travis Willingham for a quite spot-on impression of Dan Green, and Mike Pollock as Dr. Eggman for giving a more darker and serious performance compared to his previous roles as Dr. Eggman. Liam O'Brien was also great as Infinite, despite his wasted talent.
  8. Like Generations and Lost World, the game has mod support on PC.
    • A Classic Sonic Improvement Mod that improves Classic Sonic's gameplay can be found and downloaded here.
  9. Hunting collectibles and clearing missions do offer more challenge and add flavor to the levels, you're also constantly rewarded with Avatar customization pieces for getting them.
  10. Unlike Generations' and Lost World's PC version, Forces' PC version actually shows the keyboard buttons rather than Xbox buttons when playing with a keyboard.
  11. The performance and system requirements aren't super high in the PC version. On some computers, Sonic Forces run with a better frame rate than Sonic Generations.
  12. The Xbox One and PS4 versions always run at a consistent 60 FPS from start to finish.

Reception

Sonic Forces, known as "Project Sonic 2017" when first announced during Sonic's 25th Anniversary, was met with anticipation and excitement from the community due to apparently being a sequel to Sonic Generations given that Classic Sonic was also present. However, the game's hype was quickly overshadowed by Sonic Mania which was announced at the same event, and over time fans began to worry about Classic Sonic being in the game due to Mania already doing the same. The character customization feature was met with some skepticism but also praise as it was taking advantage of how most people make their own Sonic characters.

The game received mixed reviews upon release. The presentation was praised, but the game was heavily criticized for bland overly short level design, wonky physics, Classic Sonic being shoehorned in, a very poorly executed plot, and the Avatar characters, which many have called out as inspired by the infamous Sonic OCs. Overall, the game was described by the general community as "Not terrible, but underwhelming and could not meet the expectations from the hype surrounding it."

Fans were particularly angered when they found out about the level design team, as the game had been advertised as being developed by the same team behind Sonic Colors and Sonic Generations.

Jirard the Completionist was more positive than most reviewers, describing the game as "More fun to complete than to play".

An IDW Comic series that is supposed to follow up the events from the game was released and was well received.

Trivia

  • When the Avatar character was first teased as a silhouette, it was noted by some fans that it somewhat resembled Bubsy the Bobcat.

References

  1. Ported to Microsoft Windows by British developer Hardlight Studio.
  2. https://static.wikia.nocookie.net/41093347-df0e-4f22-97ef-7017378483e4

Comments


avatar

GrammarFixer

22 months ago
Score 5
Cant see anything bad in this game.
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Gabeeli448

25 days ago
Score 1
same,i honestly enjoyed it
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EnnardTrap1987

21 months ago
Score 9
Let’s not forget that embarrassing moment with infinite where he complains saying "I am not weak!"
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SpazJR61

16 months ago
Score 5

Infinite one of the terrible sonic characters of all time. His motivations are weak, and he's edgy sure Shadow is edgy but he's more likeable and a badass character because of the his nature and of course, interesting backstory. However, Infinite tries way too hard to be this one but ending up nothing but a generic edgelord with poor backstory.

Also the scene you mentioned, Infinite threws temper tantrum just because Shadow defeated him and called him "pathetic".
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TyrantRex

16 months ago
Score 10
Infintie is a 14 year old's OC on a fanfiction, super edgy agnsty evil hardcore trying too hard to be edgy.
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SpazJR61

16 months ago
Score 3
Also his personality traits reminds me a lot Mitchell Shephard from Hunt Down The Freeman.
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HammerBro101

8 months ago
Score 5
Mephiles from Sonic 06 is a far better villain than Infinite. Mephiles actually killed Sonic, whereas Infinite lets him live. Also, Mephiles doesn't take orders, looks threatening, and has god-like powers, something that Infinite doesn't have. In fact, Infinite needs a gem to have powers.
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Lake's Wild World

4 months ago
Score 1
Even Captain Whisker from Sonic Rush Adventure was better. At least he accomplishes a little more, and at least the game admits that he's a joke. At least the Ghost Titan boss (which was piloted by Whisker) was awesome and way better than any of Infinite's fights.
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Gabeeli448

19 days ago
Score 0

dont get me started on the japanese version


IM NOT WEAK! WRYYYYYYYYY
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Jamesandedward7

21 months ago
Score 3
It was alright.
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TyrantRex

17 months ago
Score 10
It's not a bad game but there's a lot that could've been done better.
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Toon

16 months ago
Score 3
I think the game is bad but not on Rise of Lyric and '06 levels.
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SpazJR61

16 months ago
Score 5
Yup, this game is still bad but not as much as 06, Boom Rise Of Lyric and of course, OW THE EDGE.
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S012891

17 months ago
Score 1
Man. I was way to hyped about this game being an improvement over Generations but boy was I wrong. I mean. They finally brought back the Modern Sonic we all apparently know since they they were focused on the Sonic Boom series. Never thought it ended up like this.
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S012891

17 months ago
Score 1
Hopefully, the 30th anniversary will be better than any anniversary Sonic Games. Maybe Sega and Sonic Team were already planning for it.
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SpazJR61

16 months ago
Score 2

The reason why Sonic Forces ended up being mediocre game is Sonic Team wasted most of the time to the Hedgehog Engine 2.

And Forces' development time is 4 years. This is even more than every other game in the franchise.
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SpazJR61

4 months ago
Score -1
Actually, It's a bad game. Of course this game is nowhere as bad as 06 and Rise of Garbage but this game is middle of mediocre and terrible.
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SSJ2 Gohan

14 months ago
Score 4
This games is disappointing
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MiGamer2O1M

11 months ago
Score 0
It’s a Decent Game but we should add Sonic Unleashed (PS2/Wii) on Crappy Games Wiki please that version sucked
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Mr Game

11 months ago
Score 1
Those versions are decent at best, considering how weak the Wii and Playstation 2 are.
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SpazJR61

10 months ago
Score 0
This game is mediocre, not decent.
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Url8

8 months ago
Score 1

More specifically the PlayStation 2 version. The sixth gen versions were a different game for sure. I also do think the seventh gen versions are better. The Wii version wasn't so bad at all though, there were actually a few things the Wii version did better like the ranking system (it was too strict in the seventh gen version), no Tornado sections (although I did like the music in them), the sun & moon medals, progressing through the game in general, and the final boss is much better in the sixth gen version. The frame rate was much better in the Wii version due to being much more optimized, in comparison, the Xbox 360 and PlayStation 3 versions suffered a much lower FPS. The Xbox 360 version targeted 30 FPS, but had a lot of trouble reaching that low frame rate! The Wii version looks perfectly acceptable for a game, but could clearly use an upgrade as they clearly aren't using the Wii's full potential! The Wii version is missing quite a few things though, like actual hub worlds, voice language selection, Savannah Citadel, and Skyscraper Scamper.

Anyways, although the Wii version is a good game, the PlayStation 2 version suffered the frame rate issues the seventh gen versions had and also had a ton of downgraded graphics! All of Eggman's robots look like they belong in a Nintendo 64 game, despite being on PS2! All the lighting is gone! The textures are downgraded and now they shimmy around the geometry like a PS1 game! The PlayStation 2 version of Sonic Unleashed is one of the worst looking and performing games on PlayStation 2. Why did they make this version? If they didn't make this version, they could have focused on making the Wii version better!
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SpazJR61

11 months ago
Score 2
"This is not that bad at all" isn't an excuse for (Modern) Sonic anymore, considering this is one of the main problems of the recent games.
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Super Gabriel Power

9 months ago
Score 2
This. When i see someone giving that excuse, i roll my eyes. Just because it's "not that bad", doesn't mean it isn't Pretty terrible. I wonder how bad they mean when they say that.
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SpazJR61

9 months ago
Score 1
The blind fanbase, like they're did to Rise Of Lyric, defended the game by using this stupid excuse even though the franchise already suffers from this problem.
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Worldofjake2012

11 months ago
Score 3
I think this game is okay. It had some good ideas but pity it wasn't executed well. The boost mechanics weren't as refined as they were in Unleashed (you can't drift) and the stages are too short which doesn't leave any lasting impression because by the time you start enjoying the stage, it's over. Also Classic Sonic was unnecessary and didn't even control as well as he did in Generations. Personally I don't think it's one of the worst Sonic games but it ain't one of the best either.
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HammerBro101

10 months ago
Score 3
For the 30th Anniversary of Sonic, we will probably get another Sonic 06, as I think it will have tons of glitches and a terrible story.
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SpazJR61

10 months ago
Score 1
Yup, people completely lost their hope to the franchise once again since Sega lied to fanbase.
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Kaiosantos

9 months ago
Score 1
But at least Team Sonic Racing is way better and it saved the francise. Even better,TSR marks the return of Crush 40.
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SpazJR61

9 months ago
Score 3

TSR is a spin-off, many of the Sonic spin-offs are good.

The main problem is the main titles.
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HammerBro101

8 months ago
Score 1
On the topic of the 30th Anniversary Sonic game, not only will we have tons of glitches and a terrible story, but it will also be an untested alpha build, it will have extremely sensitive and slippery controls, very frequent loading times that can last up to 4 minutes, a lack of autosave, and a way to beat the game in less than 20 minutes because of how broken the game is
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KaiSmithMiraheze

one month ago
Score 0
Except Sonic '06 had a decent story. Newer Sonic games don't even have that.
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Super Gabriel Power

9 months ago
Score 1
Actually, the game itself wasn't being developed for 4 years. SEGA Spent 4 years developing Hedgehog Engine 2, Sonic Forces was made in 1 and a half years.
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SpazJR61

9 months ago
Score 2
It has four year development cycle, the game development started right after Lost World was released and it's Sonic Team, not Sega.
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Super Gabriel Power

9 months ago
Score 2
Oh, ok. Thanks for correting me.
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Grand Albert

9 months ago
Score 2
I do not know anything about this game but at least they still try to make Sonic games to this day, no? Imagine how Startropics and Blaster Master fans feel.
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Masson Thief

8 months ago
Score 2
You're not wrong. But hey, at least you have only good games from those franchises.
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Grand Albert

8 months ago
Score 2
Uhhh... I do not like "Startropics 2" that much and I have not even beat the first "Blaster Master"...
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Acapal8893

8 months ago
Score 2
Well, at least the mobile edition is better. No really, hear me out. There's a mobile game called Sonic Forces: Speed Battle, an endless runner game that is still up to date, has more playable characters, and is actually a pretty solid game. Seriously, look it up on the App Store and you'll see what I mean.
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SpazJR61

8 months ago
Score 1
That game is free to play at least, but this game costs money, despite it feels the same.
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Acapal8893

8 months ago
Score 1
Even then, at least Speed Battle isn't a bad game, especially compared to this.
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Lake's Wild World

4 months ago
Score 1
Yeah I thought the mobile version was fun, and that's coming from someone who normally hates mobile games.
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EnnardTrap1987

8 months ago
Score 3
Years later, and everyone now thinks Sonic 06 is better than this, lmao.
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SpazJR61

8 months ago
Score 1
Sonic 06 is better than Forces in many aspects like the storyline, despite being a confusing mess, they're put more effort in it and the gameplay, despite being broken and unfinished, has more variety than this.
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GrammarFixer

8 months ago
Score 1
But Sonic Forces got updates,the Sonic 06 never got updates I think.
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SpazJR61

8 months ago
Score 1
Updates are doesn't matter, because they're fixed absolutely nothing and Sonic '06 is an unfinished game and internet at the time was not a thing compared to today.
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EricSonic

8 months ago
Score 6
Straight Line Zone Act 1
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SpazJR61

8 months ago
Score 1
Lmao
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PirateGolem666

8 months ago
Score 4
hey! I actually like this game!
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DarkMatterMan4500

8 months ago
Score 2
It's fine if you like the game. I don't really have the game at all.
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Μπέλα2006

8 months ago
Score 0
I’ve never played it and I only seen footage of it and it looks so BAD.
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Botbuster

7 months ago
Score 1
I ' M N O T W E A K
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SpazJR61

7 months ago
Score 1
WAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGH
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Grammer Guy

7 months ago
Score 3
The fact that Sega added a Sanic shirt to the game as dlc is just hilarious.
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Glitchedblood

6 months ago
Score 2
i'm not weak
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Lukaaa640

5 months ago
Score 5

I'm sick of Sega getting a boner over nostalgia. They've already had Sonic Generations and Sonic Mania yet that apparently ain't enough for them and ruined Sonic Forces by overloading it with nostalgia. Heck they almost ruined Sonic Mania with this by making every single level from classic sonic games without any redesigns.

Also, has anyone noticed that since Sonic Colors, Wisps has been in every later entry (except Sonic Boom: Rise of Lyric)? For example: Sonic Generations, Sonic Lost World and Sonic Forces.
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SpazJR61

5 months ago
Score 1
Yeah, they're shoehorning Wisps to the games.
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SpazJR61

5 months ago
Score 4

B38d1ab2c660cff8171683c7f2e088fa.jpg

avatar

Kaiolauro06

5 months ago
Score 1
Is that your YT channel?
avatar

Kaiolauro06

5 months ago
Score 1
I subscribed on your channel!
avatar

SpazJR61

5 months ago
Score 2
Ye
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DarkMatterMan4500

4 months ago
Score 0
I subbed your channel. And to think you've owned that channel since July 1st, 2014.
avatar

ACoolBlaze5

5 months ago
Score 6

No one:

Literally no one:

Not even Thanos:

Not even Inkster:

Not even P**********w:

Not even Zenko:

Not even Masson Thief:

Not even SpazJR61:

Not even Iron Man:

Not even Ultron:

Infinite: I ' M N O T W E A K
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Kaiolauro06

4 months ago
Score 1
Lol
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ChrisHeers2001

4 months ago
Score 2
I accepted this game for what it was.
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SpazJR61

3 months ago
Score -2

I know but this game is prime example of why Sonic going downhill.

It doesn't help the fact the stupid fanbase defended this game to death.
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SpazJR61

2 months ago
Score 0
Oh yeah, a guy who insulted me for no reason and Leroy downvoted my comment.
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Spindash101

4 months ago
Score 3
For me the game was just ok, but I believe Sonic deserves better.
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ItMeansNothing

3 months ago
Score 3
SONic, HElP Me!!!
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SpazJR61

3 months ago
Score 0
SONIIIIIIICCCCC! HELP MEEEEEEEE
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Ivan97Miraheze

3 months ago
Score 0
Sonic: NAUGH! Help yourself, Tails!
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LiamTheYoshi

one month ago
Score 0
GRAAAAAAH! SHUT UP, TAILS! (yay! OVA reference!)
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ItMeansNothing

3 months ago
Score 3
i aM not WeeeeEEaaAaK!!!! RwAaaAaaaaggGGGhhhH!!!
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SuperStreetKombat

3 months ago
Score 5
If I were to choose between 2 different 3d platformers in 2017, those being this game and "Super Mario Odyssey", it'd be the latter, because that game does everything right; the gameplay, the level design, the heart and effort, and the fact that the nostalgia in that game isn't as forced as it is in this game.
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Kaiolauro06

3 months ago
Score 0
That´s because Super Mario Odssey and Sonic Forces was relaesed on the same year. Besides,some Sonic fans that likes the Mario francise says that is Forces done right.
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Kaiolauro06

3 months ago
Score 0
And I say "Forces done right" is Sonic Forces,but better
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SuperStreetKombat

3 months ago
Score 1
Yeah, I know they both came out the same year; that's what I just said.
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TheSwagSceptile

3 months ago
Score 0

Ok, I’m gonna be honest with you here...




This is my favourite Sonic game
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LucianoTheWindowsFan

3 months ago
Score 0

"When the Avatar character was first teased as a silhouette, it was noted by some fans that it somewhat resembled Bubsy the Bobcat."

What could pawsibbly go wrong?
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AgentLocke

3 months ago
Score 0
This game has halo 5 levels of writing
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SpazJR61

3 months ago
Score 0
Yeah
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Ivan97Miraheze

3 months ago
Score 0
I bet the events this game will be retconned in the next entry as Sonic's bad dream or him being stuck inside a simulation, like in the Rick and Morty episode "M. Night Shaym-Aliens!"
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Official-PSASD

2 months ago
Score 0
I remember playing this game since it was released (which I pre-ordered it), and it was come to a shocker that I beat this game in 3 or 4 hours long. (Yes, even including with Shadow DLC)
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Gabeeli448

2 months ago
Score 0
am i the only one that got triggered by silver saying he was a realist, because if he was, he would have never went to the past in the first place
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SuperStreetKombat

one month ago
Score 8
Glad to see this game added back to the "Average Games" category, 'cause it definitely deserves that category.
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Zeephare

one month ago
Score 7
I agree with that! The page was previously a victim of Spaz who completely hated the game.
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Mr. Dready

one month ago
Score 7
He probably took his hatred a little too seriously if you ask me.
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SuperStreetKombat

one month ago
Score 7
I'm with you there, Dready. It doesn't matter if "it's not that bad" isn't an excuse anymore (depending on your opinion), because the game is still average at the end of the day, no matter what.
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DoubleJumpMan

one month ago
Score 6
In my opinion I find this game average, its not good, but not horrible. Trust me, I beated it after getting the game on sale a year ago.
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Zeephare

one month ago
Score 5
The game being average is not only your opinion, but a pure fact.
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DoubleJumpMan

one month ago
Score 3
Well said, a lot of people seem to say so as well
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SuperStreetKombat

24 days ago
Score 4
Too bad a certain ex-admin thought otherwise.
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Gabeeli448

19 days ago
Score 0
atleast 06 tried
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AgentLocke

17 days ago
Score 0
This game and Sonic 06 caused me to make a parody of a sonic like character trying to stop SEGA from milking the franchise

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