Sonic Boom: Shattered Crystal

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At least it's better than Rise of Lyric...

Sonic Boom: Shattered Crystal is an action-adventure video game developed by Sanzaru Games and published by Sega for the Nintendo 3DS. Along with its Wii U sibling Sonic Boom: Rise of Lyric, Shattered Crystal is a spin-off of Sega's Sonic the Hedgehog franchise and is a part of the Sonic Boom sub-franchise.

Why It Sucks

  1. It has several of the same flaws as Sonic Boom: Rise of Lyric, such as sluggish pace, slow frame rate, cheesy dialogue and unfunny "jokes," outdated graphics, forgettable and unimpressive music, camera issues, and a boring and tedious combat.
  2. It's not possible to just jump and run around like you can in any other Sonic game.
  3. Knuckles is still an idiot.
  4. Slow-moving, unskippable text boxes during story scenes.
  5. In order to make any real progress, you have to search tirelessly for tons of objects on each level rather than enjoy the level for what it is.
  6. Levels are purposefully designed to have points of no return, forcing you to replay them at least twice to find everything.
  7. Every level feels like direct copy-and-paste jobs.
  8. The map system is useless.

The Only Redeeming Quality

  1. Good quality cutscenes.


Like Rise of Lyric, Shattered Crystal was critically panned, but had slightly more positive reviews than Rise of Lyric's. The game received "generally unfavorable" reviews.


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