Shadow the Ronin: The Revenge to the Samurai

From Crappy Games Wiki
Jump to navigation Jump to search


Shadow the Ronin: The Revenge to the Samurai
Shadow the Ronin.jpg
This game is even worse than the year it came out in!
Genre: Hack and slash
Platforms: PlayStation 4
Release Date: January 28, 2020
Developer: Gilson B. Pontes
Publisher: LGS Production
Franchise: Shadow the Ronin
Previous Game: Samael: The Legacy of Ophiuchus
Next Game: Taishogun The Rise of Emperor


Shadow the Ronin The Revenge to the Samurai (sic) is a hack and slash game released for the PlayStation 4 on January 28, 2020, developed by Gilson B. Pontes and published by LGS Productions. It is Pontes' fourth game to date, after 2019's Samael: The Legacy of Ophiuchus. It was followed by Taishogun The Rise of Emperor (sic) in March 2021.

Why It Sucks

  1. As can be expected of a Gilson B. Pontes game, Shadow the Ronin: The Revenge to the Samurai features terrible graphics (though not as ugly-looking as Sword of Fortress), mostly empty overworlds, repetitive music, and generic-looking assets.
  2. The game's PlayStation Store page features pretentious names and sloppy grammar - another trademark of Gilson B. Pontes.
  3. When not fighting enemies, the game features swimming and running with nothing in between.
  4. The game is just as barren as Samael - there are no collectable items or landmarks to keep track of where you are, and the only environment is an endless swath of forest.
  5. The "hub world" is incredibly barren, big and hard to traverse (almost as bad as Sonic the Hedgehog (2006) or Sonic Boom: Rise of Lyric), making even getting to the actual game incredibly tedious. The fact that the stone monuments that warp you to the levels are incredibly spread out doesn't help either.
  6. The game can cost as much as $60.00 when you buy it as part of the "Epic Ultimate Bundle".
  7. The dragons in the game can kill the player in one hit and have bloated health bars, making combat extremely unbalanced (not unlike Spear of Destiny: The Kaiseki or Sword of Fortress: The Onomuzim).
  8. The introductory cutscene for the game is frankly awe-inspiring, boasting compressed, low-quality game footage, screen tearing, and Gilson B. Pontes's name credited many times.
  9. Shadow the Ronin: The Revenge to the Samurai has unnaturally shiny-looking models (as though they were dipped in a deep-fat fryer) as well as cheap lighting effects.

The Only Redeeming Quality

  1. Jim Sterling jokingly called Shadow the Ronin the best game Gilson B. Pontes ever made (likely due to the fact that unlike Spear of Destiny The Kaiseki, the player can actually swim in water).

Videos

Comments


You are not allowed to post comments.