SNK nearly went bankrupt by Aruze's actions

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In 2000, SNK was on the brink of bankruptcy, leading to the company being acquired by Aruze, a Japanese pachinko and pachislot manufacturer. Despite promising to SNK that Aruze would continue to use the company’s various game properties and help back the company, they were instead slapped onto pachinko machines, leading SNK to lose even more money due to Aruze deliberately under financing the company. Despite SNK seeing a small amount of success with the Capcom Vs. SNK series, this wasn’t enough to help save the company.

SNK closed it’s North American office on June 13 2000, with many of the company’s employees beginning to disband from SNK, some of which joined Capcom, some of whom founded Dimps, while many others founded Breezesoft who continued to develop various Neo Geo titles. Aruze later halted the Neo Geo brand and closed several underperforming businesses. After milking all of SNK’s more useful assets, Aruze was simply going to let the company die off, leading to SNK’s founder Eikuchi Kawaski leaving the company to found Playmore.

Aruze allowed SNK to simply file for bankruptcy in 2001 with all of their assets put up for auction. Playmore later purchased the vast majority of these assets, later renaming the company to SNK Playmore and opening back up many of their closed divisions. SNK Playmore later sued Aruze for copyright infringement, as Aruze was still using SNK’s game properties even when these assets were purchased by Playmore. SNK Playmore won the lawsuit and was awarded 5.64 billion yen in damages ($57,627,468 in US dollars).

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