Rugrats: Scavenger Hunt

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Rugrats: Scavenger Hunt

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Mario Party: Rugrats Edition
Genre: Board Game
Platforms: Nintendo 64AGW
Release Date: NA: June 29, 1999
EU: August 10, 1999
Developer: Realtime Associates
Publisher: THQAGW
Franchise: Rugrats
Previous Game: The Rugrats Movie: Activity Challenge
Next Game: Rugrats: Mystery Adventure


Rugrats: Scavenger Hunt (in Europe known as Rugrats: Treasure Hunt) is a video game based on the Nickelodeon animated series Rugrats. It was developed by Realtime Associates and published by THQ for the Nintendo 64 in 1999.

Gameplay

The game features three game boards: Angelica's Temple of Gloom, which has an Aztec setting, and the babies have to find their statue pieces before Angelica finds hers; Pirate Treasure Hunt, where the babies scuba dive under water to find hidden treasure near a sunken ship, and the first one to get 4 pieces of treasures wins; and Reptar Rally, which is the only stage that changes the babies into dinosaurs, resembling the form of Reptar, and the first one to get all of the 3 treats they each need wins.

Why It Sucks

  1. It’s just a board game based on Rugrats, but it’s not a fun board game like Mario Party, nor does this have the fun elements from the beloved TV show.
  2. The graphics are mediocre, the hands of the characters are strangely designed and some of the character animations look bad.
  3. Every time the characters move to a box where there are objects the characters say phrases, which is annoying and slow.
  4. There are only three boards, so the game can be finished in 1 hour.
  5. The game has no mini-games or competitions, all you do is search treasures, which is ironic because the game tries to copy Mario Party games.
  6. The voice recordings are poorly-recorded, it sounds as if it were from a Super Nintendo game. It should be noted that this is strange because even Super Mario 64 which was the first game for the Nintendo 64 but had better audio.
  7. The gameplay is boring because it's too repetitive and the pace of the game is very slow.
  8. The gameplay gets even worse if you end up playing with friends and family, as this can increase the game's repetitiveness and very slow pace, and this will often get the other players just as bored as you are.
  9. The side characters in each of the boards that either help you or hinder you are also the reasons for why this game can be slow, because their movements could be very short or very long, and with the exception of Spike, if they run into you, it will take even longer, with the exception of Reptar. They could also be on very important spaces you want to land on, which can be very frustrating:
    • Grandpa Lou whenever you land on him or he lands on you will give you 4 cookies. He appears in boards 1 and 2.
    • Spike whenever you land on him or he lands on you, you are given a set spin to land on any space for 5 spaces. He also appears in boards 1 and 2.
    • Angelica, who only appears on board 1, whenever you land on her or she lands on you, will either:
      • Takes 10 cookies.
      • Takes her statue piece back (if you have one of her’s).
      • Takes one of your statue pieces (if you don’t have enough cookies or if you don’t have in of her pieces).
      • Takes the remainder of your cookies (if you have below 10, don’t have one of her pieces, and she already took one of your pieces).
      • Does nothing (if you have nothing, no cookies or pieces, or if you have no cookies, none of her pieces, and she already has one of your pieces).
      • She can also land on a search space and the only thing she will keep is one of her statue pieces, as she will also put a dust bunny back.
    • Susie, who only appears in board 2, is the complete opposite of Angelica, she will help you if you have 10 cookies find a treasure piece you need, but you won’t lose cookies if you don’t have enough, or if you already got the treasures you needed from that room and there’s no more to collect.
    • Reptar, who only appears in board 3, has a space on him with a the Reptar bar spaces as a way of landing on where he is, or vice versa, and he will give you whatever space he’s landed on (Reptar bars or treats except the ones you don’t need), and he will do one of these things:
      • Banishes all babies from your own zone.
      • Sets all values of your zone to zero.
      • Turns all positive spaces of your zone to negative (except for baby bonuses, character bonuses, and Reptar bars to candies spaces).

Redeeming Qualities

  1. The cast from the show reprise their roles.
  2. Good soundtrack.
  3. A fun amount of dialogue from the characters, from the cutscenes, which were decent.
    • It was also very interesting at the end of a game on Angelica’s Temple of Gloom, where the cutscene is different depending on who wins, Angelica or the babies.
  4. The rock, paper, scissors short duel in Pirate Treasure Hunt was interesting, as it had flags, cannonballs and swords, which was a nice touch in a classic small game. Unfortunately, since it’s one of the shortest games, it was poorly executed.

Reception

Turhan Herder of IGN called Rugrats: Scavenger Hunt "a dull, sloppy mess which not only embarrasses everyone involved but manages to tarnish the very license it meant to exploit." Herder said that "young children will quickly be bored from the slow pace and frustrated by the unintuitive game mechanics, while more experienced gamers will balk at the simplistic play and juvenile subject matter." Herder commented that the game "is yet another example of a publisher trying to make a quick buck off a popular license." The Electric Playground criticized the game's simplicity and stated that it would only appeal to players under the age of seven.

Videos

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