Rock'em Sock'em Robots
Rock 'Em Sock 'Em Robots is a 2006 fighting video game developed by Full Fat Productions and published by Destination Software in North America and Zoo Digital Publishing in Europe for the . The game is based heavily on a 1964 toy of the same name.
Why It Sucks
- Bad controls and gameplay: The characters move a little slowly and you have to smash the buttons to hit your opponent and at the end of the fights you have to smash the L and R buttons to give your opponent a special attack to win.
- The game is short,the game can be over in an hour or even less.
- The game modes themselves don't help, they're very boring because of the game's gameplay.
- There are little varieties of punches and combos, this because the Gameboy Advance only has 4 buttons to play.
- The characters do not have any other hits or combos, so all the characters are the same but with different colors.
- The maps are the same, the only thing that changes is the background, so it becomes even more tedious to play.
- The graphics and backgrounds look bad for a late Game Boy Advance game.
- There are few sound effects, and in itself the few sound effects out there are mediocre and they have very sharp and annoying tones and the soundtrack is very repetitive.
- The game does not have a multiplayer, which is strange for a late Game Boy Advance fighting game.
- The music is passable despite being repetitive.
- The password is short.
Rock 'Em Sock 'Em Robots was panned by critics in general, receiving 1.5/10 from IGN, 2.2/10 from GameSpot, and obtaining an aggregate score of 21/100 on Metacritic. The chief issues reviewers found with the game were bland, repetitive graphics and backgrounds, a lack of challenge in the AI opponents and the absence of a multiplayer mode. Critics also noted the lack of well-differentiated gameplay modes, and a resultant lack of longevity in the title, with one commenting that you can play through everything the game has to offer in about 20 minutes.