Rock'em Sock'em Robots

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Rock'em Sock'em Robots
Robots will be defeated.... and the buttons on your Game Boy Advance too.
Genre: Fighting
Platforms: Game Boy AdvanceAGW
Release Date: NA: October 26, 2006
EU: December 1, 2006
Developer: Full Fat Productions
Publisher: NA: Destination Software
EU: Zoo Digital Publishing
Franchise: Rock 'Em Sock 'Em Robots

Rock 'Em Sock 'Em Robots is a 2006 fighting video game developed by Full Fat Productions and published by Destination Software in North America and Zoo Digital Publishing in Europe for the Game Boy Advance. The game is based heavily on a 1964 toy of the same name.

Why It Sucks

  1. Bad controls and gameplay: The characters move a little slowly and you have to smash the buttons to hit your opponent and at the end of the fights you have to smash the L and R buttons to give your opponent a special attack to win.
  2. The game is short,the game can be over in an hour or even less.
  3. The game modes themselves don't help, they're very boring because of the game's gameplay.
  4. There are little varieties of punches and combos, this because the Gameboy Advance only has 4 buttons to play.
  5. The characters do not have any other hits or combos, so all the characters are the same but with different colors.
  6. The maps are the same, the only thing that changes is the background, so it becomes even more tedious to play.
  7. The graphics and backgrounds look bad for a late Game Boy Advance game.
  8. There are few sound effects, and in itself the few sound effects out there are mediocre and they have very sharp and annoying tones and the soundtrack is very repetitive.
  9. The game does not have a multiplayer, which is strange for a late Game Boy Advance fighting game.

Redeeming Qualities

  1. The music is passable despite being repetitive.
  2. The password is short.


Rock 'Em Sock 'Em Robots was panned by critics in general, receiving 1.5/10 from IGN, 2.2/10 from GameSpot, and obtaining an aggregate score of 21/100 on Metacritic. The chief issues reviewers found with the game were bland, repetitive graphics and backgrounds, a lack of challenge in the AI opponents and the absence of a multiplayer mode. Critics also noted the lack of well-differentiated gameplay modes, and a resultant lack of longevity in the title, with one commenting that you can play through everything the game has to offer in about 20 minutes.




24 days ago
Score 1
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