Resident Evil: Survivor

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Resident Evil: Survivor

RE Survivor front.jpg




"So, here we are. Resident Evil: Survivor. The turd of the series, the unplanned turd when Capcom shit their PlayStation Pants beyond any hope of cleaning, so bad they had to throw it away." - The Angry Video Game Nerd
Genre: First-Person Shooter
Platforms: PlayStation
Microsoft Windows
Release Date: PlayStation
JP: January 27, 2000
EU: March 31, 2000
NA: August 30, 2000

Microsoft Windows
AS: September 7, 2002
Developer: TOSE
Publisher: WW: Capcom
EU: Eidos Interactive
Franchise: Resident Evil
Previous Game: Resident Evil 3: Nemesis (by release date)
Next Game: Resident Evil – Code: Veronica (by release date)

Resident Evil: Survivor (known in Japan and Asia as Biohazard Gun Survivor) is a first-person shooter video game developed by TOSE and published by Capcom in worldwide, and Eidos Interactive in Europe. It was released for the PlayStation in 2000 and Microsoft Windows in 2002 (only in Asia).

Why It Sucks

  1. Poor controls. It's hard to move your character and even shoot the zombies. This is due to the fact that despite being in first person, the game retains the series' tank controls. To add insult to injury, American versions of the game have no GunCon support (when the other versions do) as a result of the controversy surrounding the Columbine massacre.
  2. Cheesy and somewhat boring (unlike Resident Evil 1 where the voice acting is funny and hilarious) voice acting.
  3. Very simple puzzles.
  4. The Windows version was released only in Taiwan for some reason. It is also almost unplayable due to various glitches.
  5. Too short: the game can be finished in less than an hour.
  6. All the enemies, with exception of the final boss (Hypnos-T Type) and Under Takers are taken from Resident Evil 2 without any changes, even zombies. There's also enemies taken from Resident Evil like Black Tiger and the Hunters.
  7. The Under Takers are really weak and don't really fit into the story. They can be killed with 1-2 shots and they make jaguar noises for some reason.
  8. There is no ability to save the game, so you have to finish it in one run (which also explains why the game is so short). Instead, there is a some sort of a "checkpoint system". What makes it even more problematic is that you have only three continues and when all of them are gone it's a game over.
  9. Poor animation that's laughable and at times makes the characters seem like robots.
  10. Bad musical score.
  11. Boss fights are very easy.
  12. The game is easy as enemies are pretty weak.
  13. Extremely inconsistent collision detection.
  14. Just like Ethan in Resident Evil 7, Ark is a pretty generic character. In fact, all the characters are forgettable and generic.
  15. The intro has a lore mistake by claiming that it's Umbrella who nuked Raccoon City, while it's actually a US government who did that.
  16. According to the credits, there was no quality assurance or game testers at all! (No one checked it before it came out basically.)

Redeeming Qualities

  1. Branching paths which allows the players to explore different environments. One of the branching paths changes one of the cutscenes at the end of the game.
  2. Good variety of handguns.
  3. It gives a somewhat interesting backstory about Umbrella.


  • An official guidebook released by Capcom strongly suggests the game's plotline is a metaphor for Nazism: Lott and Lilly have been raised hearing supremacist comments from their father, but changed their minds after witnessing him becoming a zombie as any other infected.





6 months ago
Score 0
The turds

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