Rayman 3D is a port of the highly acclaimed Rayman 2: the Great Escape for the Nintendo 3DS. It was a port of the Dreamcast version, which is often called the best version of the game by many.
Why The 3DS Port Sucks
The sound quality is like that of dry food, as was the case with many 3DS games released close to the system's launch.
The framerate constantly chugs, sometimes for no apparent reason.
The Globox Village has been removed, despite the entrance to it still existing in the Woods of Light.
Many, MANY weird glitches.
The 1000th Yellow Lum in the Tomb of the Ancients is completely unaccesable without glitching, as the spider web that you're supposed to use as a trampoline is coded as a static platform.
The game doesn't really improve the graphics (aside from a new model for the powder kegs) or fix any of the flaws from the original port, which is inexcuseable since the game was practically eleven years old by the time this was released.
While it may just be the shoddy programming, the lighting is much brighter, making some dark areas a little more playable.
As stated previously, minus the Globox Village, it's pretty much the same game. So if you want to take Rayman 2 on the go, it's a far better option than Rayman DS.
While the glitches are abundant and can be distracting, they never really hamper the gameplay to any large extent.
The new render of Rayman 2-era Rayman on the North American cover is extremely well-done, and faithfully recaptures the original boxart.