Ratchet: Deadlocked (known as Ratchet: Gladiator in Europe and Australia; and known as Ratchet & Clank 4 in Japan) is a 2005 platformer in the Ratchet & Clank series, developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It was later ported to the PlayStation 3 by Idol Minds in 2013. However, this port is considered significantly inferior to the original PlayStation 2 game due to various technical issues and removed features.
The camera cuts inside of Ratchet's face in one of the first cutscenes of the game, and in the same cutscene Gleeman Vox's teeth are rendered as if they were in front of his lips.
Most cutscenes in general have characters and objects twitch suddenly at fixed intervals.
The HUD is glitched so that the sides of the Nanotech health gauge are not rendered correctly, with it just rendering as a rectangle when the left side (and also the right side in multiplayer) are supposed to be rendered with edged out corners.
There are frame rate issues in the game.
Skins are not rendered correctly when switching skins in the menu, with models exploding into a distorted mess for a few frames.
The multiplayer mode is missing a lot of features, such as Juggernaut game modes, three to four player local multiplayer, and the ability to destroy enemies using the Holoshield Launcher in addition to upgrading the weapon.
The announcers, Dallas and Juanita, don't talk nearly as much outside of scripted dialogue, and when they do, they've been limited to three or so dialogue options. This damages the overall experience of the game, as their witty banter is considered one of the game's biggest highlights.
Despite all of its flaws, the game is still Deadlocked, which is a fantastic game.
Despite the graphical glitches, the graphics are a bit of an upgrade from the PS2 version.
When the online multiplayer servers for the PS2 version were shut down in 2012, the online multiplayer servers for this version were still running up until 2018.
People who purchased the PS3 version of Full Frontal Assault were given this game for free in order to make up for the delay of FFA's PSVita port.