RPM Tuning

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RPM Tuning

RPM Tuning.jpg

RPM Tuning PS2.jpg

RPM Tuning PC.jpg

Congratulations, Kemco, You've once ruined your only good franchise again!
Genre: Racing
Platforms: PlayStation 2
Xbox
Windows
Release Date: PlayStation 2
EU: November 19, 2004
Xbox
US: February 16, 2005
EU: June 3, 2005
Windows
US: March 4, 2005
Game Engine: RenderWare
Developer: Babylon Software
Publisher: EU: Wanadoo
US: Kemco
PC: Valusoft
Made in: France
Franchise: Top Gear
Previous Game: Top Gear: Dare Devil

RPM Tuning is a racing game developed by Babylon Software. The game was first published by Wanadoo (MC2) for the PlayStation 2 and Xbox only in Europe. A North American version was published by Kemco for the Xbox renamed as Top Gear: RPM Tuning. A Microsoft Windows port was released in 2005 titled Midnight Outlaw: 6 Hours To Sun Up.

Plot

The plot takes place in 2003 and is about Vince, an underground driver who is looking for a car. A GTSR model (the best in the game), its only clues are the RedSet name and a mechanic's place, a reference point for car enthusiasts in the area. Vince enters. The mechanic tells him to leave if it's for an oil change, but Vince explains to him that he is looking for a car and the mechanic replies that then it is different and makes him choose the car from three models: the Hatchback si, the Pickup 150 or the 322ci. Then he meets Rick, an underground pilot with his two minions: Mac and Dante. After a few races, he meets Carmen, the mechanic's daughter and Lewis, his brother. The mechanic offers him an exchange with the GT coupe since his car is still new. After some time Rick introduces him to Mike, Lucy and later Donny, his mechanic who offers him an exchange with the Horse V8, the second-fastest car in the game. After the thief, it turns out to have been Rick, who was trying to sell her to a cop named McCullen with a plan not to get caught. In one part you fight with Dante, then with Rick. After Carmen, who used to hate Vince, has now fallen in love with him, she shoots Rick, and it turns out he was the one who wanted to sell the GTSR, right from a briefcase full of money that Vince will find in the trunk of Rick's car.

Why It Sucks

  1. The criticism of the game is that it is completely unfaithful and insulting to the main entries, even more so than Dare Devil and ruins a lot of the charm of the Top Gear franchise in general.
  2. The trouble with the game is largely with the save/restart method. Missions often come to a large, but you can only save after a set of them. But if you fail in a later mission, you have to start over with the first one. This is very frustrating, because the races tend to be a matter of luck whether you win or not.
    • What's even worse is, that saving comes before modding the car. So you have to re-mod the car every time you reload.
  3. Poor graphics. Graphically the environments are simplistic and boxy, the tracks are thoroughly dull, the buildings are low res and the incidental traffic is composed of unbelievably ugly looking vehicles. In fact, they almost look like a Dreamcast game or Nintendo 64 game, and almost even worse than Spirit of Speed 1937.
  4. Ear-bleedingly horrible sound effects. The sound effect for the turbo sounds like a drill, and crashes are dull thuds, the engines sound very generic, and the braking noises are almost non-existent.
    • Similarly, the sound effects for the music menu are also annoying.
  5. Bad voice acting.
  6. During the race if you find yourself at the rear of the car it's almost impossible to take the lead regardless of what you do.
  7. The damage does not affect the performance, but it was nice to see a street racing game that included this feature. Unfortunately, unlike other midnight / underground racing games (such as Need for Speed: Underground), with very unspectacular crashes, this really takes away any excitement from the damage effects.
  8. If you win the championship but then have to evade the cops that are chasing you in the next segment and fail, you have to start the championship all over again.
  9. It nearly killed Kemco's North American branch due to its parent company only did mobile games.

The Only Redeeming Quality

  1. Despite the most of the vehicles are poor, the main and unlicensed vehicles don't look nearly as terrible.

Reception

The Xbox version received generally unfavorable reviews, on Metacritic, it holds a rating of 45/100, GameSpot gave a 4.9/10.

It was the last Top Gear game officially released by Kemco (no counting Top Gear: Downforce, which it is Super Speed Machines, another game developed by Kemco) until the franchise rebooted into Horizon Chase.

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