Pokémon Shuffle

From Crappy Games Wiki
(Redirected from Pokemon Shuffle)
Jump to navigation Jump to search
Pokémon Shuffle
Pokemon Shuffle official image.png
You're better off paying once for an actual Pokemon game than this Match-3 ripoff.
Genre: Puzzle
Platforms: Nintendo 3DS, Android, iOS
Release Date: Nintendo 3DS
WW: February 18, 2015
Android, iOS
JP: August 24, 2015
WW: August 31, 2015
Developer: Genius Sonority
Publisher: The Pokémon Company
Franchise: Pokémon

Pokémon Shuffle (ポケとる Pokétoru) is a 2015 freemium puzzle game developed by Genius Sonority and published by Nintendo for the Nintendo 3DS. The game, which is a spin-off of the Pokémon franchise and is similar in gameplay to Pokémon Battle Trozei, was released on the Nintendo eShop internationally on February 18, 2015.

Pokémon Shuffle Mobile, a version for Android and iOS, was released on August 24, 2015, in Japan, on August 31, 2015, in most English-speaking countries and on January 20, 2016, in Germany.

Gameplay

Similar to Pokémon Battle Trozei, the gameplay involves matching 3 or more Pokémon icons to defeat and capture wild Pokémon.

Why Both Games Suck

  1. Much like Rusty's Real Deal Baseball and Nintendo Badge Arcade (Nintendo's other free-to-play 3DS titles), the game uses the freemium model (often called "pay-to-win" by gamers), and it shows.
  2. A lot of the sprites are ripped from Battle Trozei, which is lazy, as the only thing original was the shading style of the sprites, which makes them look more shiny.
  3. It costs one heart to play; even after winning the level, you lose your hearts anyways.
  4. Some capture rates are way too difficult for some of the Pokémon.
  5. It takes one hour and 40 minutes (two hours and 30 minutes on mobile) to get your five hearts back.
  6. Mega Gengar and Mega Glalie force you to use items to even beat them.
  7. The Mega Evolution music is annoying to listen to and has no way to skip it or turn it off.
  8. You even lose your five hearts after the first few stages of the game.
  9. It is a rip-off of Bejeweled, much like many other games that use the freemium model (such as Candy Crush Saga and its many spin-offs).
  10. For a Bejeweled rip-off, it requires a lot of grinding, which gets tedious after a while.
  11. Some of the music (Wacky Workshop especially) can be a pain to listen to.
  12. A lot of the special stages aren't beginner-friendly, and require items to beat consistently without certain Pokémon.
  13. The mobile version always requires an internet connection.
  14. On the mobile version, players who use older devices may experience severe lag and audio muffling. However, the 3DS version is perfectly fine, so how did this become so glitchy?
  15. As the game stopped updating on February 14, 2018, there are no Pokémon from Generation 8.

Redeeming Qualities

  1. Until the above date, the game got regular updates and added new Pokemon to catch up with the latest Pokemon games.
  2. There are regular events that allow you to earn new power-ups, more coins and rare items.
  3. Unlike most pay-to-win games, this game is quite generous with it's rewards, giving them out frequently, and even having a way to farm the currency in the game.
  4. The rest of the soundtrack is decent, albeit repetitive.
  5. Has some very unique additions for a Bejeweled clone (Skills, Levels, and even Mega Effects).
  6. All Pokémon (except those from Generation 8) do make an appearance in the game.
  7. The Mega Competitions are a very neat addition.
  8. The Mission Cards grant generous rewards, though some of the Missions can be unfair.

Comments


You are not allowed to post comments.