How did EA turn Plants vs. Zombies into a pay to win team based shooter?!
Third person shooter
February 25, 2014 (Xbox One and Xbox 360)
June 24, 2014 (PC)
August 19, 2014 (PS3 and PS4)
Plants vs. Zombies
Plants vs. Zombies Garden Warfare 2
Plants vs. Zombies: Garden Warfare is a 2014 online team based Third Person Shooter developed by PopCap Games and published by Electronic Arts.
The game is a generic class based third person shooter with a Plants vs. Zombies skin slapped on your face.
It's multiplayer only, and no single player mode (unless you count playing Garden Ops on your own) exists.
It's pay to win, with Sticker Packs you can buy with Coins (which you can buy with real money or earn in game) to get character pieces and things to help you in the game. Sticker packs are essentially loot boxes in the sense that you get random items.
All of the game modes are literally generic multiplayer modes in first person shooter games, such as Taco Bandits (which is literally Capture The Flag), and Gardens and Graveyards, which was Rush lifted directly from the Battlefield series, also made by EA.