Planet of the Apes
Planet of the Apes is a 2001 action-adventure video game in the Planet of the Apes franchise. The franchise's first video game, it was released as a tie-in to the 2001 Planet of the Apes film, though the plot is inspired by Pierre Boulle's 1963 novel and the 1968 film adaptation.
Why It Sucks
NOTE: PlayStation and Microsoft Windows versions only
- Poor controls.
- Terrible combat mechanics. All you do is mash a button until the enemy dies, hoping that they don't block your attacks.
- Horrible game design, such as moving walls and other glitches (PlayStation version only).
- It should be mentioned that the "moving walls" were a common occurrence in many PlayStation games, but in this game, they are painfully obvious.
- Near useless weapons. Probably not strong and/or as if there's some kind of a small hitbox.
- The camera is too sensitive.
- The club is sorta useful. However, it can still be blocked, can miss, and the third swing leaves you wide open to attacks for a moment.
- The knife is likely worse than your fists. It barely does any damage and can be easily blocked by apes. (How do you block a knife?)
- You are required to fake a cardiac arrest and call an ape via an alarm on the first level. However, there is a probability that the game will glitch, causing the ape to never show up to take you to the morgue which you are required to do in order to progress, unless you go into a room where the ape will show up and fake the cardiac arrest there.
- The medical kit is rare and it doesn't fully heal you, unlike every game with a medical kit.
- No extra lives nor checkpoints. If you want continue, you must save the game after completing the level and load the game as continue, just like Castlevania: Symphony of the night.
https://www.youtube.com/playlist?list=PL08B2AFEB610D0395 - WarpedPixels' Planet of the Apes Playthrough Playlist.