Pac-Man World 3 (Nintendo DS)
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Pac-Man World 3 was published in 2005 by Namco and Blitz Games to celebrate Pac-Man's 25th Anniversary for PlayStation 2, Microsoft Windows, Xbox, Nintendo GameCube and PlayStation Portable, but a watered-down Nintendo DS version developed by Human Soft was also released. Although not as bad as Pac-Man World (Game Boy Advance) and World 2 (Game Boy Advance), it still was poorly received by critics.
Why It Sucks
- Excessive amount of bugs and glitches.
- Like the GBA versions of Pac-Man World and World 2, there aren't any FMV cutscenes due to the DS limited hardware, so the cutscenes are basically static images with text, and they are hot garbage. Even the Toru Iwatani interview uses static images, instead of FMV!
- Some of the cutscenes, aside from the main one which appears in the beginning and end, were eliminated. This was probably to speed up time to complete the game and have it released.
- You have to use the Touch Screen to do a Rev-Roll. The problem with it is that the screen doesn't react well to your fingers, so if you don't have your stylus, the Rev-Roll is pretty much useless.
- All of the versions of Pac-Man World 3 have a poor camera, and the DS version is no exception for having the worst camera. Because if the player was busy fighting, the camera wouldn't show where exactly the enemy who is preparing to attack is.
- The DS version's graphics are super ugly, and it looks like the pictures came from a really watered-down Nintendo 64 game.
- If Namco had given positive reviews to the game, a Game Boy Advance version would have been released, which would have been even worse.
- The levels also rifled with invisible barriers and you won't even know that these barriers are here.
- There are only four levels throughout the entire game.
The Only Redeeming Quality
- There are some extra levels and environments that were only in the Nintendo DS version that weren't in the other ports.
Reception
The DS version received mixed to negative reviews on its release. The game holds a score of 44 (Generally unfavorable) on Metacritic and a 4/10 (Bad) on IGN.com. Nintendo World Report gave a 5.5/10. Their positive reviews were 14 lengthy levels, a "VR Maze Mode," and "cool" platforming elements. The negative reviews were about the level designs, an erratic camera, useless collectibles, and too many gizmos.
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