PlayerUnknown's Battlegrounds (or PUBG for short) is a multiplayer online battle royale game developed and published by Bluehole (later rebranded as Krafton). In 2018, the game was ported on Xbox One and developed by Anticio and released on Xbox Game Preview as "Game Preview Edition", then it was ported to PlayStation 4 months later.
In PlayerUnknown's Battlegrounds, 100 contestants are dropped on a remote inhabited island and tasked with finding equipment to survive and fight other contestant to the death until there is one survivor left on the island. It has different modes like solo, duo, or with a small team of up to only four people, the game ending when the last person or team left alive wins the match.
While landing, the players are able to choose equipment (weapon, armor or health-pack) and vehicles (car, motorbike or boat) all around the island whether in a house, building or even outside. The weapons have customization options like muzzle attachments, lower or upper rails, magazines and stocks to increase their effectiveness. A plane will deliver air drops with special armors and weapons in any random location, but you have to be careful so that another players doesn't get to it first.
Every few minutes, the safe area (known as the Playzone) of the map begins to shrink based on a random center, and any player will take damage until they are eliminated unless they get to the safe zone in time. In game, the players can see the boundary as a shimmering blue wall that contracts over time, and it can be seen on the map. There are red zones spawned across the location that spawn bombs across the zone, it can happen when someone is camping or appeared randomly.
It also has other matches since the update, Zombie, where five or ten contestants may used their armors and weapons to defend themselves from the horde of zombies (who cannot use armor or weapons, just melee attacks), War Event, where many teams go to defend the point with randomized weapons and the only match where you can respawn.
There's also a training mode where you can learn how the game works with weapons, armors and vehicles along with other players across the world.
- The game was initially released in an Early Access phase, which means the game is largely unfinished. However, after the game became popular, Bluehole intentionally removed the "Early Access" tag without fixing any of the bugs.
- The developers care very little about the game, if at all. As the game is already popular, there is no reason for them to fix the bugs until a later date.
- Bluehole used the argument "poverty". The irony is that the studio made over $700 million in microtransactions in its first year.
- To add insult to injury, even Activision, one of the most notable franchise caterers, did something to improve Tony Hawk's Pro Skater 5 after the have published in an unfinished state.
- Extremely high price despite the amount of bugs. The mobile and lightweight version is free, so there should be no excuse as to why the other versions aren't.
- This was later "fixed" in a very twisted way: the mobile version was officially ported to PC because a lot of people were using Android emulators to play the game for free.
- Apparently, the developers will make the mobile version a separate free-to-play game, further removed from the original.
- Bluehole often attacks developers of other Battle Royale games, claiming that they are "ripping off" their game and attempting to take legal action against any game that was even remotely similar to it (even if they are significantly different) . They have gone so far as to claim the copyright on the use of frying pans as weapons, regardless of the game's release date, including (but not limited to) Attack of the Mutant Penguins, Conker's Bad Fur Day, Left 4 Dead 2 and Team Fortress 2.
- Also, Bluehole didn't even invent or patent the Battle Royale genre. It can be attributed to a custom game mode in 'Minecraft', which in turn is based on the book series, 'The Hunger Games'. It can also be attributed to the Battle Royale franchise.
- On May 29, 2018, Bluehole filed a lawsuit against Epic Games, accusing Fortnite: Battle Royale of "plagiarizing" PUBG . However, the great irony here is that later on 'PUBG' just ripped off the 'Fortnite' battle pass.
- It should be noted that Epic Games also created Unreal Engine in which PUBG was developed.
- This backfired a few months later due to the takeover of Bluehole by Tencent (the parent company of Epic Games), which resulted in the charges being dropped.
- The PUBG Battle Pass is not only more expensive than the one in Fortnite, it expires faster, gives you less content, and a lot of the skins you get are temporary.
- Obvious use of stock market assets with little modification.
- Large cards with few features.
- Poor graphics and low resolution textures, despite running on Unreal Engine 4.
- Horrible physics, especially the driving or gun recoil that every generic recoil shooter suffers from.
- While PUBG gets free promotion from streamers playing their game, they are spoiling them by banning anyone who kills the streamer's avatar in the game; even honking car horns near streamers will prevent you from being banned for "harassment".
- The Chinese server (which is the majority of the player base) suffers from major lag spikes and has too many hackers.
- Horrible optimization; sometimes the game runs very slowly even if you have a high end platform. Considering the graphics, as well as the fact that other games with similar requirements but better graphics perform better, this is inexcusable.
- Pluse hackers and cheaters, because only a few of them are punished for their actions.
- Loot boxes, although you can sell them for Steam funds and they only have cosmetic content, encourage play as rare items are very expensive.
- You can't even open these Loot Boxes unless you spend real money on Keys, which means that while you get Loot Boxes for free, you "still" have to spend money on them. silver.
- Many gamers have experienced in-game pop-up ads promoting third-party services while playing the game, even though the game is not free to play.
- Due to the fact that many players are leaving the game for other games (such as Fortnite), the developers have added bots to the game to hide the lack of players in it. 'PUBG Mobile' is infamous for the massive amount of bots when it launched.
- To save face on several issues and keep the small player base they had, the developers created a campaign known as "#FixPUBG", which promised to fix the game and bring it back to a state. playable. However, it also turned on him when he generated an adverse reaction, and was subsequently cut.
- The developers decided to release a PlayStation 4 version before the Xbox One version even ended, which was just as poor as the Xbox One version.
- The Lite version, although developed for older and low-end systems, lacks DirectX 10 support despite many older systems using DirectX 10 graphics cards.
- On March 31, the developers announced that PUBG Lite's servers will shut down on April 29. It will no longer be possible to play this version after this date
Xbox One Version
- Extremely bad rendering. The map rendering is even worse than the early 3D games that made it look like Google Maps 3D Rendering and it takes about three to four seconds to render the terrain around you.
- Poor texture quality. Sometimes the textures can look like the place of a Nintendo 64 game. And to add insult to injury, the game runs on Unreal Engine 4!
- Abyssal framerate. The game is often below 10 FPS', most of the time the game is not optimized for the original Xbox One models, and even on Xbox One X the game frame rate usually reaches the frame rate. images locked at 30 FPS.
- Tons of bugs and glitches. For example, the interiors of buildings do not load properly for a few seconds after entering, which allows them to sink into the ground under the building floor.
- Entry is slightly delayed, like Minecraft: Bedrock Edition on Xbox One.
- Horrible physics. The most remarkable are the physics of firearms.
- Bluehole Studios and Microsoft have decided to release the game on Xbox One before it officially leaves Early Access.
- Since the game is massively unfinished and unpolished, it should have been a free game (ideally) and not something anyone should charge $30. To add salt to the injury, the box openly admits the game is unfinished, but still charges for it!
- Micro-transactions: Although cosmetic, they don't really need to exist in the game because the game already costs $30.
- Good main concept.
- Decent gameplay that can make the game addicting and enjoyable.
- At least the mobile and lite versions are free for download as mentioned above.
- Unlike Fortnite, you can use the clothes of the dead enemies and customize your weapons.
Critic reviews and initial player reviews for the game in Early Access were generally positive, but after release, the game quickly declined in reception due to the reasons above. It got mediocre to negative reviews from gamers due to it still being broken and unfinished, even since the game came out of Early Access, despite having an average score of 86 on Metacritic at release. Later, at one time, the game heavily popularized the Battle Royale genre, to the point that it is now becoming oversaturated thanks to it. It been widely listed on many Worst Games of 2017 lists because of all these problems.
The game has also had a major decline in popularity recently. Players have noted that the game continues to have issues that should've been fixed at launch and Fortnite: Battle Royale has gained more attention. According to reports, the amount of people playing the game has dropped around 50% since January 2018.