P.N.03

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P.N.03
191350-p-n-03-gamecube-front-cover.jpg
Capcom Five: 1 Amazing game, 2 great games and 1 cancelled. But this game on the other hand, ended up being the bad one.
Genre: Third-Person Shooter
Platforms: Nintendo GameCubeAGW
Release Date: JP: March 27, 2003
PAL: August 29, 2003
NA: September 9, 2003
Developer: Capcom
Publisher: Capcom


P.N.03 (pronounced Product Number Three) is a 2003 third-person shooter game developed and published by Capcom for the GameCube. It was directed by Shinji Mikami and was the first game in the Capcom Five video game series. It was also the only game in the series to remain a GameCube exclusive. Capcom was having a poor fiscal year and, in a desperate effort to offset this, developed the game in a short time frame to get it on store shelves quicker. However, it was a commercial failure and received mediocre reviews.

Why It Sucks

  1. Repetitive and cumbersome combat.
  2. Inconsistent pacing.
  3. Sluggish controls.
  4. Vanessa, the game's protagonist, can only shoot while standing still.
  5. No way to return fire while dodging.
  6. Enemies follow basic patterns which, once memorized, make shootouts predictable after a while.
  7. While you can buy new suits and upgrade Vanessa's attributes, the controls will still feel poor.
  8. Difficulty boils down to trial and error instead of skill; enemies always spawn at specific points and combined with their predictable patterns, there's no satisfying sense of challenge and reward.
  9. Choppy frame-rate.
  10. Sterile, bland environments.
  11. Understated techno soundtrack.
  12. Sound effects mainly consist of basic lasers and explosions.
  13. Short length.
  14. Bad story.
  15. Underwhelming graphics.

Reception

P.N.03 was a commercial failure, selling only 11,000 of the 25,000 copies shipped to Japanese retailers by Capcom. These sales fell short of expectations and failed to offset Capcom's poor fiscal year. The game was also met with mixed reviews, and has a Metacritic score of 63.

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