Ouya

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Ouya
OUYA-Console-set-h.jpg
The ultimate reason why Kickstarter-funded products don't live up to expectations.
Developer: Ouya Inc.
Release Date: June 25, 2013
Competitors: Wii U
PlayStation 4
Xbox One
Nvidia Shield TV
Generation: Eighth generation


The Ouya was a home console that attempted to compete against the Wii U, PlayStation 4, and Xbox One. It used an Android-based system and used an online store. On release, it costed $99.

All Ouya support was shut down on June 25th, 2019.

Why It Flopped

  1. The very concept of the console itself was a very bad idea: mobile Android games are designed to be played on a phone in short doses, not on a TV for extended periods of time. There are enough decent Android tablets, handheld devices, and Android TV such as the Nvidia Shield or the GPD XD, that there's no need to make Android into a video gaming console.
    • Unlike Android TV devices such as Nvidia Shield, it does not natively support most video streaming apps such as Netflix, therefore, it mostly cannot be used as a streaming media player.
  2. If you have a Tablet, an HDMI-to-Mini HDMI cable, (or TV with screen mirroring) and a compatible controller, you already have a better Ouya.
  3. Most people who did own an Ouya didn't actually buy any games and just abused the "free-to-play" demos or used it as an emulation machine.
  4. Poorly designed and unfinished controller with many problems:
    • It's not very ergonomic.
    • Terrible D-Pad which even cuts into the player's fingers because it's so sharp.
    • The buttons frequently get stuck in the frame itself, often due to the faceplates covering the batteries.
    • The right analog stick snags.
    • No Pause or Select buttons.
    • An unresponsive touchpad that isn't clearly defined.
    • Clunky method of replacing batteries.
    • Input latency issues.
    • The triggers get stuck frequently,
  5. Extremely poor and spotty internet connection.
  6. The ventilation is at the bottom of the console which means it'll almost always be blocked by whatever surface the Ouya is standing on.
  7. Poor marketing.
  8. Indie developers were not interested in it because Steam, Xbox Live, and PSN were much better options for them to publish games anyway.
  9. Poor hardware that had trouble playing games that played flawlessly on smartphones. By the time it was released, smartphones and tablets could do what the Ouya was supposed to do better.
  10. Focused more on casual games as opposed to mainstream gamers.
  11. Many of the games focused on a free-to-play aspect, meaning that while most of the games were free, you had to pay money in order to get more content.
  12. Lacked games worth playing. The best selling game was Towerfall, but it only sold 7,000 units.
  13. A ton of shovelware was made for the Ouya.
  14. Close to zero exclusives, giving people no reason to pick an Ouya over any other competitors because almost every game there can be found elsewhere.
  15. The infamous "60 Dollars For A Game?" commercial. Ugly animation, unnecessary gore, barely advertising the actual product- it's just plain horrible.
  16. You are forced to give them a credit card while making an account. This is not too uncommon, but when you are playing a free game, you will always get a notification trying to get you to buy the full version. Since the console has your card, it becomes easy to click on the wrong button while being interrupted in-game. Before you know it, you've just bought the full version when you probably didn't intend to.
  17. Servers were shut down in June 2019, making most apps unusable. Thankfully, this was done four years after the console's discontinuation.

Redeeming Qualities

  1. It was very easy to hack and mod.
  2. It is great to use as an emulation machine.
    • You could use Xbox One, PS4, and Wii, controllers instead of the Ouya controller, but only for compatible games.

Reception

Initially, interest in the Ouya was extremely high, being developed through a Kickstarter crowdfunding campaign, which promised a developer-friendly and easily hackable console. It raised $8.5 million, making it the fifth highest earned project Kickstarter ever had. Hype quickly dropped and most became skeptical because a tablet could already do anything the Ouya offered. Upon release, the Ouya sold terribly and was a commercial failure. In just two years, Ouya Inc. was unable to pay back the debt of an investor and was forced to sell. It was then bought by Razer Inc., which discontinued the Ouya, but not its assets. Gamers that still owned the Ouya could access Razer's Forge micro-console.

ExtremeTech found that Ouya "has a number of serious faults". They mentioned the sub-par controller, the connectivity issues, and games which worked flawlessly on smartphones but stuttered on the console. Also, they remarked that "there just aren’t enough worthwhile games to play."

Its creator, Julie Uhrman was very toxic to her product and once insulted the Ouya during an interview by saying there is nothing special about the system even though she was the one who created it.

The Ouya has a rating of 2.89 on GameFAQs.


Videos

Comments


avatar

Stephenfisher2001

24 months ago
Score 4
I hate the Ouya. i'm glad i didn't have it.
avatar

LucianoTheWindowsFan

3 months ago
Score 0
Me too.
avatar

Grust

17 months ago
Score 8
The fact its service was shut down should also serve as a reason why physical is better than digital.
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Nihirichan

17 months ago
Score 5
Even the creator hated her own creation.
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Glitchedblood

17 months ago
Score 0
kind of ironic isn't it
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Hookuai

14 months ago
Score 0
Then it should be on th intentionally bad
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Lg 754 luca

15 months ago
Score 0

60 BUCKS FOR A GAME WHOAAAAAAA!!! (crash bandicoot0

wow! what a piece of garbage (baldi)
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SpazJR61

12 months ago
Score 3
I hate mobile games but this is even worse.
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Mr. Dready

9 months ago
Score 1
So basically this can be a mobile phone disguised as a game console?
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HunterZolomon

10 months ago
Score 1
8GB memory is even unacceptable itself
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Collin from DOAWK

8 months ago
Score 1
the 60 bucks for a game ad makes the old ps3 ads look good
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AlvaroNovaes-BR

5 months ago
Score 2
Mobile gaming isn't a bad thing, but the quality control is the biggest reason why, as Mighty No. 9 is a shitty game and a big failure, the OUYA is even more disastrous, it flopped so hard like the Sega 32X, ruined the whole company and the company bankrupt after this console.
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VinnyRocchio

3 months ago
Score 1
I'm so glad I've never bought this piece of junk.
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Stephenfisher2001

2 months ago
Score 0
Me too. ;)
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Stephenfisher2001

2 months ago
Score 1
21 months later, I'm still glad that I didn't have this piece of crap at all. :)
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ThePCGamer

one month ago
Score 1
Wtf, no Pause or Select buttons on the controller? Who does that?!
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FightFireWithFire

one month ago
Score 0
Android-x86 is much better than this fuck!
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LuigiMan050-5

7 days ago
Score 0
Ouno! It's another console scam that tried to "reset" the gaming industry!

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