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My Boyfriend

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ToddHoward2010sm (cropped).jpg All of this just works.
― Todd Howard
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My Boyfriend
Genre(s): Simulation
Platform(s): Microsoft Windows
Release: DE: October 27, 2006
RU: January 23, 2009
WW: November 30, 2009
Developer(s): 4HEAD Studios
Publisher(s): DTP Young Entertainment
Series: My Boyfriend
Successor: My Boyfriend 2

My Boyfriend is a 2006 simulation video game developed by 4HEAD Studios and published by DTP Young Entertainment for the Microsoft Windows.


The game starts by letting you picking one of the three guy archetypes, which will be our future boyfriend.

You meet him a few times by accident, and then the proper game begins with you, trying to win his heart.

Why It Sucks

  1. The game, even though released in 2006, looks like something out of an early PS2 title.
  2. The guy archetypes are just a bunch of tropes, which makes any girl above age of 10 uninterested in the target.
  3. In some places it tries to be a poor The Sims rip-off.
  4. There are just 5 minigames. Four rely on mashing buttons/QTE, and one is just mashing your mouse over a car to wash it which gives Carwash Tycoon a run for its money.
  5. The customization is very basic, which is a serious problem for a kids game.
  6. It has just nothing substantial to do.
  7. It's pretty confusing, without any sort of a minimap, nor a quest log.
  8. Your school friend is a jerk, often making comments about you, or trying to steal your 'boyfriend'.


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