Mortal Kombat (Game Boy)
Mortal Kombat is a fighting video game originally released in 1992 for the arcades and since then ported into several platforms, such as the Super Nintendo, the Sega Genesis, the Game Gear and the Game Boy. This page will cover the Game Boy version, which was developed by Probe Entertainment and released in 1993 by Acclaim Entertainment.
Why It Sucks
- Delayed and confusing controls. It takes one or two seconds for an attack to respond after pressing a button.
- Slow gameplay and terrible framerate, making the game look like it completetly lags, like Sonic the Hedgehog Genesis.
- Terrible hit detection. A lot of times you can even kick through enemy, making the character you are playing as is a ghost.
- Poor music. It's a mess of screeches and farts. The fart sounding music can make it sound like DOOM for the Sega 32X's music.
- Bland sound effects. Everytime your enemy or you gets hit, the same sound plays.
- Special moves are nearly impossible to pull off, due to the controls and the gameplay.
- Lack of Johnny Cage. While the Game Gear has Johnny Cage, it doesn't have Kano. That's possibly due to the screen resolution of the Game Boy.
- You can unlock Goro in the game, and with him, you can beat the game in seconds by just using his stomp attack, by just pressing diagonal up forward, and you will need to do it since Goro plays exceptionally awful. Not to mention, the main fighters and Shang Tsung's names are changed while playing as him.
- Awful fatalities for this port. Kano just kicks you into the air, Raiden transforms into lighting and kills you, and Sub-Zero just runs at you and punches you.
The Only Redeeming Quality
- Like the other versions of Mortal Kombat, Scorpion, Sonya and Liu Kang's fatalities stay the same.
- Johnny Cage was planned for this version, but he was cut out.