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Micronics was a Japanese video game developer that was known for making very bad NES games/ports, It was founded in 1985 and closed in 1996, with their last game being Spriggan Powered.
Why Their Games Sucked
- Most of their games had terrible graphics.
- Ear-bleedingly horrible music. A good example of this is their 1942 port, which replaced the whistle with high-pitched beeps.
- Their games had a lot of Artificial Difficulty in them due to the constant frame rate issues that plagued most of their NES games.
- Their games runs only 10 fps or 30 fps instead of 60 fps.
- There was hitbox dissonance in their games.
- The controls in their ports tended to not be very responsive.
- Many of their games consisted of a few mediocre arcade game ports to the NES. One such example is Ikari Warriors on the NES.
- They made a lot of unnecessary tweaks in the gameplay from porting it from the arcade to the NES.
- The game mechanics were very inconsistent with their original games.
- Bad level designs on some of their games. Athena (NES) was hit quite hard by this.
- Unfair, Unbalanced and frustrating difficulty on some of their games.
- Some of their games have glitches. Even the Ghosts 'N Goblins port has constant sprite flickering.
- The sound effects they used in their games were also not very good.
- Their games have very long load times.
The Only Redeeming Quality
- Despite their games/ports being very bad, they at least had a few decent games & ports up their sleeve, such as the NES port of Ghosts 'N Goblins and 1942. Their last developed game Spriggan Powered on the SNES is also not bad.