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Men in Black II: Alien Escape

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Men in Black II: Alien Escape
Men in Black II Alien Escape.jpg
This game is the new scum.
Genre(s): Third-person Shooter
Action-Adventure
Platform(s): PlayStation 2
Nintendo GameCube
Developer(s): Infogrames Melbourne House
Publisher(s): Infogrames
Series: Men in Black


Men in Black II: Alien Escape is an action-adventure game developed by Infogrames Melbourne House and published by Infogrames, partially based on the film Men in Black II. The game was released for the PlayStation 2 in June 28, 2002 and received a GameCube port in April 8, 2003.

Why it Sucks

  1. From the main problems the game has, it's kind of obvious that the development team had never worked on a third-person shooter game before.
  2. Agent J and Agent K don't feature the voices or likenesses of neither Will Smith or Tommy Lee Jones, and the stand-ins do a poor job of substitution. They both play identically, so there is no difference on who you play as.
  3. The game has very little to do with the movie, and the story the game does feature is quite forgettable with a cheesy script.
  4. There are only six weapons in the whole game.
  5. The control scheme is a little too simple - by just pressing the shoot button everywhere you go, you've mastered the art of control in this game.
  6. There are only 5 levels in the whole game which last about half an hour each, meaning the game can be beaten in a couple of hours.
  7. The graphics look kinda muddy, even for PS2 standards. The GameCube version doesn't look any better, either.
  8. Poor sound mixing; the voices and music were recorded at different volumes, so you'll have to turn up the volume of the voices to hear them over the loud music.
  9. The gameplay is very repetitive. Most of the time you will be fighting the same aliens over and over again and since you'll mostly be pressing one button, it can get boring real fast.
  10. Stiff character animations.
  11. As noted, the GameCube port doesn't add anything extra or fixes anything up.

Redeeming Qualities

  1. Easy to understand control scheme, despite being repetitive.
  2. Your health bar also controls the power of your weapons, so if you have a lower health bar, your weapons will be weaker, which is a nice gameplay touch.

Reception

The game received mixed-to-negative reviews, and the PS2 version's Metacritic score is 50.

Comments

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