Mario Party: The Top 100
Mario Party: The Top 100 is a party video game developed by Nd Cube, and published by Nintendo. It was the third and final Mario Party game released for the Nintendo 3DS. This game is based around remastering the previous mini-games from the first 10 home-console Mario Party games (Mario Party to Mario Party 10).
Why It Sucks
- This game was only made to pander toward nostalgia purists that only liked Mario Party 1-8.
- As with Mario Party Advance, the main concept of the playing on board for coins and stars or even using Mini Stars of all things aren't used.
- Likewise, it solely focuses on the single-player Minigame Island that was from the original Mario Party, and the 100 mini-games from the previous installments, meaning that after completing the Minigame Island, there isn't much to replay over.
- Due to being released at around Christmas time approximately two months after its announcement, it was likely that this game was rushed to be completed for the holiday season. In fact, this game has one of the shortest intervals from announcement to release for Mario game standards.
- The Minigame Island is very short and a lot easier than it was in Mario Party 1 due to the nature of the new mini-game ranking system used since Mario Party 9. This time, you're required to get any place but last to clear any four-player mini-game (instead of being required to win the mini-game with the first place), and because it takes up a good majority of the mini-games, you'll probably clear them all on your first try. It naturally takes only around two hours to clear the Minigame Island.
- In the Minigame Island in Mario Party 1, some mini-games had extra rules included providing an extra challenge to easy mini-games. Here, the mini-game rules are mostly the same as they are normally played. For instance, in Mario Party 1, the "Bombs Away" mini-game required you to survive the whole 30 seconds, but in The Top 100, you must simply outlast your opponents, making it easier to win.
- In 1 vs. 3 mini-games on Minigame Island, you are always the single-player. In Mario Party 1's Minigame Island and Mario Party 2's mini-game Coaster, some mini-games had you playing with the team of three. You cannot play as the team of three in 1 vs. 3 mini-games on Minigame Island here.
- Completing the Minigame Island is very unrewarding, as besides just obtaining unlockable mini-games, you only unlock a Hard Mode for the Minigame Island.
- Speaking of Minigame Island, luck-based mini-games are also present there, meaning that if you're unlucky, you might be forced to lose lives or take tens of tries to get first (and get three stars) in the mini-game. Mario Party TV had to take over 38 tries to complete the "Deck Hands" mini-game with three stars because of this, and burned about eight lives doing so! Added on the insult that even if Mario Party 2 had luck-based mini-games, it didn't include them on its mini-game Coaster.
- This game has some of the dumbest AIs in the Mario Party series, even comparing to the AIs of Mario Party DS. Even on Master difficulty, it is very easy to beat the AI in practically any mini-game (at least on DS some mini-games are a challenge against Expert difficulty). Due to this, completing Minigame Island is a complete pushover and is hardly a challenge, even on Hard Mode.
- For some reason, mini-games from Mario Party Advance, DS, Island Tour, and Star Rush aren't remastered here. While it might be excusable for Advance as it was mostly composed with single-player mini-games, DS and later games at least had four-player mini-games.
- Most mini-games aren't really favorites over fans of the series, since there are still infamous mini-games like "Tug o' War", mini-games despised by fans such as "Piranha's Pursuit", "The Beat Goes On", "Manic Mallets", "Button Mashers" and "Heat Stroke", and many luck-based mini-games like "Bowser's Big Blast", "Balloon Busters", and "Deck Hands" in the pack. About more than half of the mini-games are mini-games that are hated by fans or are considered forgettable by fans.
- Most of the mini-games also requires large amounts of button-mashing, making the mini-games selected rather boring and also a chore to do.
- Alongside, most mini-games come from Mario Party 2, 5, and 9. Mario Party 9 has ten returning mini-games, 2 has thirteen returning mini-games, and 5 has seventeen returning mini-games (combining the amount of mini-games from each game makes a total of forty returning mini-games). In fact, Mario Party 5 has the largest amount returning mini-games, while Mario Party 8 has the smallest amount of returning mini-games. It should be more balanced for the other games such as ten games from each installment since there are only four returning mini-games from 10, six from 1, three from 8, and nine from 6 (which makes a total of twenty-two mini-games from those four games combined). Not to mention that Mario Party 3 and 7 have twelve returning mini-games each, and 4 has fourteen returning mini-games alone (making a total of thirty-eight mini-games from those three games combined).
- While some of the mini-game music is remixed from the original, some of the mini-games use different music from another game from the series, which is showing more than the game was rushed. Some mini-game music liked by fans such as "Keepin' on the Path" has been removed as a result of this.
- The mini-game remixes are largely inferior to the original compositions, especially those from Mario Party to Mario Party 4. The remixes are more dissonant when compared to the original and lacks the pace that the original music had.
- Some mini-games loved by fans such as "Dungeon Duos" didn't make it.
- At the end of a Mario Party 2 mini-game that shows the position each player came in, the song when more than one player wins a mini-game in Mario Party 2 plays instead of the one where only one wins.
- Only 8 playable characters, which is unacceptable, considering Mario Party: Star Rush, the previous game had 12 (16 if you count the colored Toads) playable characters. Even Mario Party: Island Tour had more playable characters than this game, albeit 10 playable characters.
- There's only one board in the entire game, and it just reuses assets from Mario Party: Star Rush, which another reason that the game is rushed.
- All characters share the same animations, artwork, and sounds from Mario Party: Star Rush.
- Very little content for a $40 full priced game.
- Some mini-games come from the wrong titles as well for example, "Bumper Balls" was on Mario Party, not Mario Party 2. It could have been possible that they were referencing their remakes at the time since the earlier games repeated a few mini-games back then.
- This game allows you to play as Daisy or Waluigi on returning Mario Party 1 and Mario Party 2 mini-games, and Rosalina on all returning mini-games before Mario Party 10.
- At least some mini-games loved by fans such as "Booksquirm", "Pushy Penguins", and "Hexagon Heat" have made it.
- Some of the mini-games have been improved. Dizzy Dancing for example, now has the players compete for points with reverse controls instead of grabbing the single note.
Mario Party: The Top 100 received mixed reception from critics and a mixed to negative reception from fans. This game holds one of the lowest scores for the Mario series on Metacritic, with a score of 59/100 from critics and a score of 6.7/10 from gamers. It is often referred to as one of the worst Mario Party games in the series.