Mario 3: Around the World and Mario 4: A Space Odyssey
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Mario 3: Around the World (Марио 3: Вокруг Света) and Mario 4: A Space Odyssey (Марио 4: Космическая Одиссея) are bootleg Mario games developed by BMB, a relatively unknown Russian developer.
Why They Suck
Mario 3: Around the World
- Dull and monotonous gameplay. It's just your standard 2D Mario platform game, only worse.
- Only 3 stages in the entire game: Egypt, Aztecas & Winter.
- Slippery and bad controls. When Mario jumps, it feels like he is floating for a second, then suddenly falls.
- Only two power-ups in the entire game.
- Mario's appearance doesn't even change. Although the power-ups still work, you would probably eventually not know that Mario had a mushroom or fire flower.
- Mario's jump sound effect is very primitive, sounding like something out of an Atari 2600 game. Despite being ripped straight from the ZX Spectrum version of the game Uwol: Quest for Money. Unsurprisingly, ZX Spectrum games released at its' time had worse sound effects than this game.
- The continue and game over screens are horribly creepy, looking like something straight out of a creepypasta. (At the time of its release, creepypastas just started striking up on the internet, but they are no longer popular today.) Same applies in most of the games by BMB.
- Also, the original image itself was stolen from an art site.
- Despite Wario being mentioned in the intro, he doesn't appear anywhere in the game.
- Suffers from graphical issues and bugs & glitches. For example, in the second level of Egypt, after you lose a life, you are stuck in the ground, requiring jumping fast several times until you are not stuck anymore.
- Steals the sprites from games like Mario & Wario, Super Mario All-Stars, and other Mario games.
- Whenever you fall into a pit; you actually hear Mario let out a blood-curdling scream.
- When you break the bricks, the music turns off.
Mario 4: A Space Odyssey
- Has the same flaws stated as above, making it a reskin.
- Shorter than the previous game.
- It's is nothing more than a reskin of the previous game with the same music and gameplay, but with different levels, enemies, no intermission screen and with different stories, cutscenes and graphics.
- The title screen background for the game is stolen from the Super Mario Galaxy: Original Soundtrack album cover.
- The boss for the game is a modified version of Dark Star Core from Mario & Luigi: Bowser's Inside Story.
- Some of the game's cut-scenes use scenes from Mario & Luigi: Partners in Time, such as the shot of the Shroobs arriving in their UFOs.
- The game crashes when you try to buy something from its store.
The Only Redeeming Quality
- The soundtrack from both games is good, despite consisting of songs derived from the TFM Music Maker. In fact, one worse song is just a Super Mario Bros theme converted from a .mod file (The music/tracker file mainly used for the Amiga computers. In fact, there were far better songs than this.). Wirelex.exe, creator of Gordon Freakman (comedy mod for Half-Life 2) used it for his mod.