Mario 3: Around the World & Mario 4: A Space Odyssey

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God save you if you have nightmares with the game over screen of this game.
Really? A clone of the previous game, only with lots of difference? This proves the developers are lazy. Also, the title screen looks like Mario is doing an orchestra.

Mario 3: Around the World (Марио 3: Вокруг Света) and Mario 4: A Space Odyssey (Марио 4: Космическая Одиссея) are bootleg Mario games made by BMB, a relatively unknown Russian developer.

Why They Suck

Mario 3: Around the World

  1. Dull and monotonous gameplay.
  2. Only 3 stages in the entire game: Egypt, Aztecas & Winter.
  3. Slippery and bad controls.
  4. Only two power-ups in the entire game.
  5. Mario's jump sound effect is very primitive, sounding like something out of an Atari 2600 game. Despite being ripped straight from the ZX Spectrum version of the game Uwol: Quest for Money. Unsurprisingly, ZX Spectrum games released at its' time had worse sound effects than this game.
  6. The continue and game over screens are horribly creepy, looking like something straight out of a creepypasta. (At the time of its release, creepypastas just started striking up on the internet but they are no longer popular today.) Same applies in most of the games by BMB.
  7. Despite Wario being mentioned in the intro, Wario doesn't appear anywhere in the game.
  8. Suffers from graphical issues and bugs & glitches. For example, in the second level of Egypt, after you lose a life, you are stuck in the ground, requiring jumping fast several times until you are not stuck anymore.
  9. Steals the sprites from games like Mario & Wario, Super Mario All-Stars, and other Mario games.
  10. Whenever you fall into a pit; you actually hear Mario let out a blood-curdling scream.
  11. When you break the bricks, The music turns off.

Mario 4: A Space Odyssey

  1. Has the same flaws stated as above.
  2. Shorter than the previous game.
  3. It's the exact same previous game with same music and gameplay, but with different levels, enemies, and no intermission screen.
  4. The title screen background for the game is stolen from the Super Mario Galaxy: Original Soundtrack album cover.
  5. The boss for the game is a modified version of Dark Star Core from Mario & Luigi: Bowser's Inside Story.
  6. Some of the game's cut-scenes use scenes from Mario & Luigi: Partners in Time, such as the shot of the Shroobs arriving in their UFOs.
  7. The game crashes when you try to buy something from its store.

The Only Redeeming Quality

  1. The soundtrack from both games is good, despite consisting of songs derived from the TFM Music Maker. In fact, one worse song is just a Super Mario Bros theme converted from a .mod file (The music file used for the Amiga computers. In fact, there were far better songs than this.). Wirelex.exe, creator of Gordon Freakman (comedy mod for Half-Life 2) used it for his mod.






2 months ago
Score 0
Comment: While it is true that you get stuck in the ground after losing a life in Mario 3's second Egypt level, I found that simply pressing the arrow keys will just simply get you unstuck without the jumping hassle.

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