MaXXed Out Racing

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MaXXed Out Racing
Everything that can go wrong in a racing game, in one neat package.]]
Genre: Racing
Platforms: PlayStation 2
Release Date: JP: September 26, 2002
EU: March 12, 2004
Developer: Tamsoft
Publisher: JP: D3Publisher
EU: Midas Interactive Entertainment
Franchise: MaXXed Out Racing
Simple 2000 series
Previous Game: N/A
Next Game: MaXXed Out Racing: Nitro

MaXXed Out Racing (JP: Simple 2000 Series Ultimate Vol. 3: Saisoku! Zokusha King) is an arcade racing game for the PlayStation 2. It was developed by Tamsoft and published in Japan by D3Publisher as part of the Simple 2000 series, and in Europe by Midas Interactive Entertainment. It was released on March 12, 2004. Despite its reputation as a horrific racing game, there is little information about this game.


The game has two main modes.

  • Rule the Road, which is essentially the game's career mode. The player has to race against several opponents to get Kool Points (The game's version of Experience Points), to buy and upgrade parts of his/her car. There are four drivers already unlocked.
  • Bring It On! which is the two-player mode of the game.

Why It Sucks

  1. Tries way hard to be edgy and cool.
    • The menu options given often try to show a personality, such as the title of Bring It On! instead of just regular Vs. mode or 2-player battle.
    • The opponents are shameless references with real people, such as Brace Lee.
    • The EXP system is called "KoolPoints" instead of just EXP.
  2. Four tracks in the game. The tracks don't even have proper names, they're simply called forest trail, city, coast, and circuit.
  3. Lackluster graphics for the PlayStation 2. Even though this was made four years after the console's initial launch.
  4. Hilariously bad sound effects, especially with the horns in the game. They all make random tunes.
  5. Most of the cars are the same. There are also no stats for each car when selected either.
  6. The stats for the opponent facing do not give any hints of how the player should face his/her opponent.
  7. Speaking of the opponent, they are idiots. Sometimes they run into traffic without any second thoughts of moving, and other times, they randomly spin for no reason.
  8. The buddy is utterly useless. He/she states the complete obvious of when to turn and just demands to not lose rather than actually describing what's ahead of and behind the driver. And worst of all, the buddy never shuts up.
    • Thankfully, you can turn the buddy off.
  9. Odd collision detection. Hitting another object will send the player into a dead stop for a few seconds, even if it is moving the same direction as you. Games from earlier systems did not have this issue, even Days of Thunder, the second NASCAR-related video game ever made.
  10. Appalling car control. The car is extremely loose, and any tap on the brake will spin it completely. Even if the driver simply makes a turn, the car will likely spin out without any indication.
  11. Bad physics. Any touch with something that is not a road will turn the car around. This is especially noticeable in the forest trail, which takes place off of the concrete.

Redeeming Qualities

  1. Decent track design.
  2. Corny but nice and energetic soundtrack.