M&M's Blast! is a 2001 party game developed by Pipedream Interactive and co-published by Majesco Sales and Simon & Schuster Interactive for the Game Boy Advance.
This is the last M&M's game to be produced by Simon & Schuster Interactive before losing the rights of making M&M's game afterwards.
Why It's Not A Blast
- Like the previous M&M's game, this game is entirely ripping-off a popular game, in this case, the Mario Party franchise by adding the M&M's skins and replacing every Mario item known to man with items that are in the M&M's franchise.
- Repetitive sound effects that will get on your last nerves. For example, the timer sound effect when you move into an item space.
- The music sounds awful and like an early Sega Genesis game that's been watered down to fit the game.
- All the mini-games in this game are all rehashes of previous Mario Party games, and they are extremely boring, and mind-numbing to get through.
- This was made to cash in on the success of Mario Party by using the M&M's characters that you would see in commercials.
- This can be completed in less than 40 minutes with absolutely no replay value whatsoever.
- The graphics are very dull and uninspiring.
- Gathering the bland plot of a generic party game as compared to the Mario Party franchise.
Qualities That Would've Made This A Blast
- They at least tried to make a game based on the M&M's commercials, if it wasn't made in poor and rushed conditions.
- Having the M&M's characters in a game is a rather interesting concept, even for 2000s standards.
- In contrast with its grasp material, at the very least, tried to be original.