Kinect Star Wars
Kinect Star Wars is a Star Wars video game by Terminal Reality (who created The Walking Dead: Survival Instinct) and published by LucasArts and Microsoft Studios for the Xbox 360 that uses the Kinect motion peripheral. The game was released on April 3, 2012, in North America and Europe and April 5, 2012, in Japan and Australia. Although no official date was set for release, some online retailers listed the game/console bundle for a February 7 release. It was the last game to be published by LucasArts, just before Lucasfilm was bought by Disney that year.
Why It Sucks
- There are only five mini-games are available to play in this game.
- Terrible and paper-thin story.
- The Kinect implementation is broken, resulting in unresponsive controls and/or movement detection.
- Frustrating and unfair difficulty spikes.
- None of the cast from the films reprise their roles. This is extremely apparent with Mace Windu and C-3PO, who sound nothing like Samuel L. Jackson and Anthony Daniels, respectively.
- Space battles and speed-pods (pod racing mode included) suffer not only from the aforementioned unresponsive controls but also severely formulaic gameplay, meaning that they can get old and boring very quickly. What's more, they're outshone even by much older games such as Episode I Racer and virtually any game in the X-Wing and/or TIE Fighter series.
- The dance mini-game is widely deemed by nearly everyone to be hands down the worst aspect of the game since it "ruined" the characters, ripped off Dance Central, and bastardized several popular songs (such as Y.M.C.A. and Ridin' Solo) with Star Wars-themed lyrics, with the exception of the Death Star dance-off.
- In cut-scenes, you needed to wait in order to skip the cut-scenes by right arm control.
- One of the game modes involves playing as a Rancor rampaging in Tatooine, which comes across as being awkward and a borderline unintentional comedy and takes almost no effort to play since all the player has to do is flail their arms around.
- As noted, none of the dance mini-game's fault is about its gameplay, so it can be fun if you don't take it seriously. Amusingly enough it is probably the most responsive minigame of the bunch, too.
- The art style and presentation are both pretty decent for the most part.
- The voice actor behind Darth Sidious does a pretty good impression of him.
- The Death Star dance-off, while disrespectful to the source material, is pretty decent, as it doesn't use a song butched with unnecessary Star Wars lyrics (an instrumental version of "Ghosts 'n' Stuff" by deadmau5).
- As for the parody songs themselves, some of them (especially I'm Han Solo, to the point where it eclipsed the original Ridin' Solo) can be considered so bad, they're hilarious.
Angry Joe gave the game a 3 out of 10, describing it to be a poor cash-in of the franchise. While he (jokingly) said that the events of the game are canon, this is no longer the case thanks to Disney’s "Star Wars Legends" clause, which effectively decanonized all of the pre-2013 expanded universes, this game included.
Microsoft hyped up the game as the Kinect's "killer app," to the extent that they even released an R2-D2 themed Xbox 360 with a Kinect sensor and a copy of the game. At best it was about on par with most other minigame collections for the console, and at worst, it was what finally killed what little reputation Kinect still had with gamers.
It is the last game to be released by LucasArts before Disney dissolved their development branch and laid off most of the staff. In other words, the last Star Wars game made by a widely acclaimed and respected studio wasn't beneficial at all. Better-looking and more promising games such as 1313 and First Assault were canceled as a result.