Jump Force is a fighting game developed by Spike Chunsoft and published by Bandai Namco for the Xbox One, PlayStation 4, and Windows on February 15, 2019.
- The game's story is very derivative and uninteresting, which is just a generic "resistance saving the world" storyline.
- The 3D textures are very cheesy as they look way too realistic for the characters' cartoony designs, similar to Sonic '06 and Marvel VS Capcom: Infinite. Some have even stated that they resemble action figures.
- To add insult to injury, Dragon Ball FighterZ and My Hero One's Justice (both Unreal Engine 4 Shonen Jump games released on the same systems as Jump Force) look and run better despite both games releasing before Jump Force and both their Nintendo Switch ports have higher average frame rates than Jump Force on PS4 Pro and Xbox One X.
- The game is capped at 30FPS on the Pro and X, which is ridiculous for a fighting game, especially played on the enhanced systems.
- The story mode cutscenes look very unpolished and the character movement is very puppet-like. Some of the characters will directly dash out of the screen while at a standstill or fly straight up into the sky.
- Despite having 40 characters in the game, only a couple of them contribute to the game's story, and the rest of them are just for side missions. Even Goku, Luffy, and Naruto contribute very little as their roles are just to be team leaders, even though they are on the cover.
- The fighters' screaming can get very annoying fast, especially as they scream in agony when they only get a small punch.
- There are not really enough playable female characters in the roster. Especially since out of all of the female Naruto characters, Kaguya Ōtsutsuki (who is utterly despised by western Naruto fans for various reasons) was chosen instead of Sakura or Tsunade.
- While Dragon Ball, One Piece, and Naruto (if Boruto counts) got six (seven when their DLC characters come out) playable characters each, the others have way less except Bleach, which will have six plus DLC characters, and Hunter X Hunter, which will have five with the DLC character Bisky.
- Just like the shows in Cartoon Network: Battle Crashers, the manga series My Hero Academia, currently one of Shonen Jump's most popular and well-reviewed franchises, isn't represented well. Outside of a lack of coverage in general, Izuku "Deku" Midoriya, the main protagonist, is the only playable character. Fortunately, DLC came out that adds All-Might and Katsuki Bakugo. No other character from My Hero Academia has been confirmed so far.
- Certain franchises like Bobobo-bo Bo-bobo, Gintama and Kinnikuman are nowhere to be seen.
- Prometheus has been criticized for being way too similar to Infinite from Sonic Forces, and his final boss also looks like a rip-off of Infinite's final battle.
- It is too easy to dodge and block Kenshirō's iconic Hokuto Hyakuretsu Ken (English: Hundred Crack Fist) move, even when he's performing it at point-blank range.
- Light Yagami's portrayal. Despite being prominently featured in the trailers, he is not a playable character. Instead, he uses the Jump Force as a shield to be protected while trying to find his Death Note and Ryuk. The subplot of him revealing to be a traitor is obvious and thus pointless.
- Despite the fact that the members of the Jump Force posses umbras cubes, nobody except the hero can see Ryuk.
- Only three anime locations (Namek from Dragon Ball, the Hidden Leaf Village from Naruto, and Marineford from One Piece) are available as fighting stages. The rest are real-life locations, which is out of place for such a crossover.
- Awful facial and body animations that resemble those from Mass Effect: Andromeda and Ride to Hell: Retribution.
- The official cover art makes Naruto, Luffy, and Goku appear like 3D-printed amiibo figurines who have been poorly photoshopped onto a dark San Francisco background.
- Apparently, the dark umbras cubes' method of possessing mortal beings is to roll up their legs, and deliberately shove themselves up their buttholes.
- Kenshiro doesn't say his iconic catchphrase, "Omae wa mou shindeiru" (You're already dead).
- The backgrounds can be nice to look at.
- The game has creative destructible environments and Super Moves to perform.
- A lot of obscure, forgotten, and neglected Shōnen Jump manga characters finally got coverage.
- Yugi Muto and Seto Kaiba from Yu-Gi-Oh! are playable.
- The game's combat mechanics are at least easy to understand.
- There is a lot of customization options for the hero.
- All characters have their own unique fighting styles.
- At least this game is way more playable than One Piece World Seeker.
- The game's box art looks really cool in general despite the fact that it's still pretty misleading.
- It can be fun playing all the characters in training mode.
- The music is really good.
- They somehow got all the original voice actors to reprise the roles for each character.
- Fighting people online can be fun.
- They actually remembered Dio's RODA ROLA DA!!!
- The PC version has mod support.
- Playing as Ryo Saebe, Jotaro and Dio is so much fun.
- This game is slightly improving thanks to updates.
- JUMP FORCE Raid bosses are finally in the game, a game mode that has been datamined since launch is here!
Jump Force got mixed-to-negative reviews from critics and the audience.
On Metacritic, the Xbox One version has a critic rating of 51/100 ("mixed or average reviews"), the PS4 version 41/100 ("generally unfavorable reviews") and the PC version 23/100 ("generally unfavorable reviews").
GameSpot gave the game a 7/10, praising its characters' unique fighting styles, easy-to-understand combat mechanics, character customization and fightable opponents while criticizing its story, awful animation and lack of playable female characters.
The game's official trailer
GamesRadar's review of the game
Chris Stuckmann's review of the game