J.R.R. Tolkien's The Lord of the Rings, Vol. I
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J.R.R. Tolkien's The Lord of the Rings, Vol. I is an action role-playing game produced by Interplay Productions for the Super Nintendo Entertainment System. It is an adaptation of The Fellowship of the Ring by J. R. R. Tolkien.
Why It Sucks
- The opening dialogue takes too long.
- You can't control your computer players including Sam, Merry, Pippin, Gimli, Legolas. Consider yourself lucky if they don't wander off and die on you. You can attempt to control them all at once however but it's hard to pull off.
- The fighting in the game is clunky, making it hard to stab wolves or snakes.
- The fetch quests is often confusing and it takes a long time or even forever to find the items, like when Frodo finds Kingsfoil for Aragorn, it's called athelas minor.
- There's too much level grinding involved to level up your allies.
- You can easily get lost in the caves as they are very dark, making enemies hard to see. This also includes the Barrow Wrights caves and the foggy maps don't help either.
- There are glitches presented throughout the game.
- The rune stones you need to open the door to the Mines of Moria are hard to find.
- The Mines of Moria is the biggest confusing maze.
- Certain monsters including the Ringwraiths and The Balrog can kill your ally instantly.
- The character portraits are very detailed.
- Tom Bombadil makes an appearance in the game.
- The soundtrack in the game is very good considering the limitations of the SNES sound drive.
- The name Brandywine is one of the most notable names to slip past the Nintendo censorship during the time when it was forbidden to feature or name or reference alcohol drinks.
- You can use the password feature to skip to the final level of the game.