NOTE: Though this game didn't receive any poor reviews, it had several bad qualities, which is what this article will primarily focus on.
Hebereke's Popoon (へべれけのぽぷーん, Hebereke no Popūn) is a puzzle game developed and published by Sunsoft[note 1]. It was first released in the SNES on December 22, 1993 in Japan, and in Europe the next year. An arcade version of the game was released in June 1994 exclusively in Japan, but even then, the arcade version was rare and became a collector's item. The game was never released in America in any form.
- The character selection music is ear grunting, as they put in random voice lines of characters (e.g. "Oh-Chan Konichiwa" and "Sukezaemon").
- When the game was bought over to Europe, They still kept the following things:
- Hebe and Oh-Chan weren't changed to Bop-Louie and Freeon-Leon, respectively, though the other characters are left unchanged in Ufouria as well, albeit with their names being changed. This led to some people thinking that the characters were either new or that they are ripoffs of their Ufouria counterparts.
- The voice clips are left unchanged, likely to save localization costs. In fact, some lines can be misheard, for example, "Oh-Chan Konichiwa" could be misheard as "Oh-Chan Noir"[note 2] (lit. "Black Oh-Chan"), which could not only face legal issues against Le Chat Noir, but could also be misinterpreted as a racial stereotype of African-Americans (i.e. black people).
- While the back of the box says "RECOMMENDED FOR AGES 8 TO ADULT"[note 3], its cute character design made the game feel "childish".
- The Arcade version removed the elimination mode and the 1-player VS mode.
- The SNES version, on the other hand, does the opposite, as this version lacked the story mode character selection that was later added in the Arcade version.
- In some instances, the game can lag, which is even worse in the European version due to the slightly lower frame rate (the European version runs at 50fps, while the Japanese version runs at 60fps).
- Speaking of the European version, this version removed the controller in the options menu, despite the European SNES controller being identical to its Japanese counterpart.
- The track "Here's Mister Unyohn" was unused, despite being present in the game's sound test.
- In the prototype, losing a match resets the game, rather than taking you to the VS mode menu, which is very frustrating.
- False advertising: While the game claims it supports up to 8 players, it actually supports up to 2 players. Even the elimination mode could support up to 8 players, but that actually takes turns between the 2 players.
- Some of the music is a little repetitive.
- The Japanese-exclusive Project EGG version is just an emulated version of the SNES version, just like in other games.
- The European version is region-locked, which can turn off American players.
- Two removed tracks from the SNES version ("Wobbling Pen-Chan" and "Bobodori's Forest") were added in the Arcade version.
- The visuals are often good and even feature anti-aliasing (something that some SNES games lacked).
- The Japanese version was faster than the European version.
The game received mixed reviews. The german Total! magazine gave it a score of 2.75 out of 6.
- Arcade version developed by Atlus.
- This is because the "Konichi" part is quiet, which can rarely be heard.
- European version only.