Harry Potter (Sega Genesis)

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This game lacks something: Magic.

Harry Potter is a Sega Genesis pirate game released between 2001 and 2002, it is known for being a Pac-Man clone.

Gameplay

The game plays somewhat like a 3D Pac-Man clone, with a total of three isometric levels to play through. The levels take place in Hogwarts, the Forbidden Forest and an Arabian area resembling Agrabah more than any setting in Harry Potter. The player controls Harry Potter, who has to collect dots which move around the map while avoiding any enemies. The player can teleport if they walk off the edge of the map to another edge of it, which is decided at random. After beating the third level the player is sent back to the title screen, and it is unknown whether or not this is intended.

Why It Sucks

  1. Hard and slow controls.
  2. Bad and forgettable level design.
  3. You can't fully see the mazes, so if an enemy is near you won't notice.
  4. While there are lives, you can't get extra lives.
  5. Too short, the game can be finished in 10 minutes.
  6. Strange and clumsy gameplay, Harry must get 4-6 pills in the mazes, the problem is that the pills move a little faster than Harry, so it may be a little difficult to grab all the pills.
  7. The game starts with a very loud sound, the "Ready? Go!" sound from Puzzle Bobble, which will make your ears bleed.
  8. The graphics that can blink a lot.
  9. The sound effects sound bad and the music is poorly recorded and the music is mostly music loops that last a few seconds.
  10. In relation to the previous point, for some reason when you attack an enemy or get a sphere, the music and sounds become sharper and more annoying for two seconds and the pitch is lowered by few semitones.

Redeeming Qualities

  1. Good graphics.
  2. The transition images are passable.

Trivia

  • This game has another version with Pikachu.

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