Golden Axe (PC Engine CD)

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Golden Axe (PC Engine CD)
Golden Axe PC Engine CD.jpg
This port isn't golden at all.
Genre: Platformer
Platforms: Nintendo Entertainment System
Release Date: March 16, 1990
Developer: Telenet Japan
Publisher: Sega
Franchise: Golden Axe

Golden Axe is an arcade hack and slash beat em up released in the arcades in May of 1989 by Sega and ported to the Sega Genesis about 7 months later in December. While the arcade version and the Sega Genesis version was good, the PC Engine CD port that was only in Japan was not.

Why It Sucks

  1. It is very unfaithful to the arcade.
  2. SFX that sound like the Atari 2600.
  3. The character animations are stiff.
  4. Instant recovery of enemies making it hard to fight them.
  5. It's only 1 player meaning that there's no 2 player co-op.
  6. There are missing bosses where the bosses should be.# Long cutscenes that weren't in the arcade nor Sega Genesis port.
  7. Speaking of the cutscenes, they are also in a small window and are not fun to watch.
  8. The game suffers from slow down from time to time despite not having a lot of enemies on screen.
  9. Colors aren't vibrant unlike the Arcade and some backgrounds have fewer detail than the arcade and Genesis version.
  10. You can't hit the enemies head with the bottom of your sword nor throw them which you can do in every other port of the game.
  11. The game plays in a small window. The Master System version plays in full screen despite it being a less powerful system than the PC Engine/TurboGraphx 16 and Genesis.
    • Because of this, sprites are smaller than the Genesis version.

Redeeming Qualities

  1. The music is CD quality and is pretty decent albeit not as good as the arcade version.
  2. The voice acting in the cutscenes are also decent.


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