Godzilla 2: War of the Monsters

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Godzilla 2: War of the Monsters
Should have been called The War Against Godzilla, as you don't get to play as Godzilla - or any other monster, for that matter!
Genre: Turn-based strategy
Platforms: Nintendo Entertainment System
Release Date: Febuary 1992
Developer: Toho Co., Ltd
Publisher: Toho Co., Ltd
Franchise: Godzilla
Previous Game: Godzilla: Monster of Monsters

Godzilla 2: War of the Monsters is an NES strategy game, as well as a sequel to Godzilla: Monster of Monsters.

Why It Sucks

  1. The combat system uses a slot machine to determine whether or not your attacks actually hit the monsters, making combat completely based on luck.
  2. Unbalanced gameplay, the human units had weak attack and cannot regenerating its health like the kaijus.
  3. You can only play as the humans, which is major letdown to anyone who want to play as kaijus.
  4. Poor soundtrack. Also, when you mute the music, it also mutes the SFX.
  5. With overall gameplay, it feels like a clone of other turn-based strategy game like Famicom Wars with Godzilla in it.
  6. Some people question whether this is a sequel because the gameplay is nothing like its prequel.
  7. False Advertising: The In-game Title screen's design looks nothing like the one on the back of the cover.

The Only Redeeming Quality

  1. You at least get to play as Mothra in one of the scenarios.





12 months ago
Score 0

Title screen comparison

The Back of the cover: Now, THAT'S what you call a title screen to a Godzilla game! A dark image of Godzilla attacking a city with a fitting, mysterious red font.

Title in-game: THIS Title screen, on the other hand; is WAY to colorful, cheerful and bright. And which does not fit with the source material nor the overall tone of the game.

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