Franko: The Crazy Revenge is a beat'em up game developed by World Software and published by Mirage Software for Amiga in 1994, and MS-DOS in 1996 only in Poland.
Why It Sucks
Ugly character sprites.
Very long and constant loading screens.
Ugly backgrounds, which resemble quick Microsoft Paint drawings.
Repetitive background music.
Enemies often surround the player, leaving them unable to fight back.
Lots of childish, naughty stuff slapped on the game, such as graffiti on walls containing swearing, exhibitionist punks as some of the enemies, characters urinating and copious amounts of blood.
Bad hit detection on bosses.
All the enemies fight in a similar way.
The game has only 3 stages but the stages are extremely long.
The bosses repeat the same lines over and over again.
Bosses tend to attack rarely, most of the time they just wonder around and some times go outside the screen where you cannot reach them.
For some reason, you can chose Alex as a playable character, despite the fact that in the game's lore he is murdered by the gang that attacked him and Franko. What makes even less sense is that he makes an appearance in the endings of both versions (in Amiga version's ending he can be seen standing alongside Franko). How Alex can be alive if he was murdered a few years before the game's events!?
The ending on DOS version is bad.
The levels on DOS version are noticeably "compressed".
Speaking of inaccuracies. The game itself takes place in early 1990s Poland, but for some reason one of the enemy types are ZOMO troops, despite the fact that ZOMO units were disbanded in 1989.
The Amiga version, some stuff loads in the levels.
The music, while repetitive, is pretty nice.
Some stuff in the DOS version doesn't have to load in levels.