FlatOut 3: Chaos & Destruction
FlatOut 3: Chaos & Destruction is a vehicular combat game developed by Team6 Game Studios and published by Strategy First for Microsoft Windows. It is the fourth main instalment in the FlatOut series and was the first to not be developed by series creator Bugbear Entertainment (who was busy developing Ridge Racer: Unbounded for Namco at the time).
Why It Sucks
- Broken physics: hitting an opponent's car at full speed hardly does any damage to it yet slight taps and grinds can sometimes do 40% damage to your car when it obviously should be the full speed collision that does the most damage.
- Strange reactions to collisions: you can slightly tap a wall and your car will spontaneously combust upon impact, but 120 mph smashes will go unnoticed.
- Every car feels extremely similar to one another and differences between them are superficial at best.
- Controls somehow feel stiff and slippery at the same time, which can lead to you crashing into things.
- Poor car handling: cars often feel weightless but barely turn at anything above 30 mph, requiring you to drift to negate this, which itself doesn't always have you pointing in the right direction.
- Every car has terrible handling in this game. If you choose the highest stars handling, it still got understeer just like the trucks in Big Rigs: Over the Road Racing. This means the handling's rating stars are a lie.
- Bad opponent AI: opponents are more focused on crashing into each other and you than racing, which makes most races a breeze if you manage to work around the controls and car handling.
- Almost every mode in the game is a slightly modified version of racing or demolition (despite the only difference being car count, Derby and Big Battle are two separate modes).
- Bland, lifeless tracks, with no alternate routes or variation.
- Laughable car and character designs that don't look anything like the previous FlatOut games (unsurprisingly, due to a change in developer).
- Terrible graphics, comparable to early PlayStation 2 or Xbox games (in fact, Burnout 3: Takedown, a game from 2004, has better damage modelling and textures than this).
- Lackluster sound effects, especially the crashing sound effects.
- Forgettable and repetitive soundtrack. It does not even have licensed songs, rips out music from your PC's music folder without your knowledge and even plays ambient sound effects at times.
- Manages to make the fun modes of the past FlatOut games, Stuntman and Derby, incredibly dull and lifeless.
- The game was made at a bad time, where Bugbear Entertainment was busy with Ridge Racer Unbounded, so Team6 Game Studios worked on this game.
- This game nearly killed the FlatOut franchise, until 2017's FlatOut 4: Total Insanity.
FlatOut 3 is currently the second worst rated game of all time on Steam, after Airport Simulator 2014 and the now-removed Day One: Garry's Incident. Likewise, it also holds a Metacritic score of 23 out of 100, with only two reviews scoring the game at a score above 4 out of 10 (Gaming Nexus and GameSpot).