This wiki has been closed following a Request for Comments. Please see this page for more information.

Fighter Within

From Crappy Games Wiki
Jump to navigation Jump to search
ToddHoward2010sm (cropped).jpg All of this just works.
― Todd Howard
This article needs cleanup to meet our rules and guidelines. You can help by editing it

The following reason has been specified: Unfinished page with weak pointers


Fighter Within
Fighter Within.jpg
Genre(s): Fighting
Rating(s): ACB: M
ESRB: T
PEGI: 16
Platform(s): Xbox One
Release: November 22, 2013
Developer(s): Daoka
Publisher(s): Ubisoft
Country: Belgium
Predecessor: Fighters Uncaged

Fighter Within is a fighting video game developed by Daoka and published by Ubisoft. It was released in November 22, 2013 as an exclusive launch for Xbox One's attachment known as the Kinect. It is the sequel to Fighters Uncaged

Why It Sucks

  1. The motion controls, while not utterly hopeless as in the prequel, is still unresponsive. To make it worse, they are the Kinect equivalent of button mashing.
  2. The story revolves around Matt, a cocky fighter proving himself and nothing else recovering an ancient book, taking approximately two hours (at most) to complete.
  3. Laughable voice acting.
  4. Poor characters:
    • Matt, the main protagonist is just a pompous brawler.
    • Faergas looks like an Irish drunk drinker in a skirt.
  5. You don't get to choose your character in single-player mode, instead, you'll be forced to play as the main character above.
  6. Non-functioning main menu.
  7. The game can glitch sometimes like the leg glitch in Angry Joe's playthrough of the game.

Redeeming Qualities

  1. Good soundtrack.
  2. The graphics look decent.

Reception

Fighter Within was given extremely negative reviews by critics and holds a Metacritic score of 23 out of 100, becoming notable for its hostile reception. The Kinect controls were universally criticised due to the controls not responding.

Comments

Loading comments...