Fighter Within

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Fighter Within
Fighter Within.jpg
I wish the person getting knocked out was the guy who thought that making this game was a good idea.
Genre: Fighting
Platforms: Xbox One
Release Date: November 22, 2013
Developer: Daoka
Publisher: Ubisoft
Franchise: Fighters
Previous Game: Fighters Uncaged
Next Game: N/A

Fighter Within is a fighting video game developed by Daoka and published by Ubisoft. It was released in November 22, 2013 as an exclusive launch for Xbox One's attachment known as the Kinect. It is the sequel to Fighters Uncaged

Why it Sucks

  1. Unresponsive motion controls, just like before.
  2. Weak story.
  3. Laughable voice acting.
  4. Poor characters
  5. You don't get to choose your character in single player mode; Instead you'll be forced to play as the main character, Matt.
  6. Non-functioning main menu.
  7. The game can glitch sometimes like the leg glitch in Angry Joe's play through of the game.

Redeemable Qualities

  1. Good soundtrack.
  2. The graphics are at least good.
  3. Landing punches seem to work well.
  4. Even though the game isn't good, it's slightly better than its predecessor.

Reception

Fighter Within was given extremely negative reviews by critics, and holds a Metacritic score of 23 out of 100, becoming notable for its negative reception. The Kinect controls were universally criticized due to the controls not responding.